I swear I didn’t touch that terminal.
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List of Music Used (In Order of Appearance):
Theme02 (Intro / Outro Music) – Library of Ruina
NOW’S YOUR CHANCE TO BE A – DELTARUNE (Toby Fox)
Ben 10 Theme (Season 1-2) – Ben 10
Goat Chill – Goat Simulator
Movement Proposition – Kevin MacLeod
The Builder – Kevin MacLeod
Rick Grimes Vs Walter White – Epic Rap Battles of History
Danger Draws Near – Jojo’s Bizarre Adventure Part 3: Stardust Crusaders
Travelers Who Rest – Jojo’s Bizarre Adventure Part 3: Stardust Crusaders
Dark Rebirth – Jojo’s Bizarre Adventure Part 3: Stardust Crusaders
Scheming Weasel – Kevin MacLeod
Miguel O’Hara Theme – Spider-Man: Across the Spiderverse
The Stardust Man Appears – Jojo’s Bizarre Adventure Part 4: Diamond is Unbreakable
Sneaky Snitch – Kevin MacLeod
sans. – UNDERTALE (Toby Fox)
Into The Unknown – Subnautica
0:00 PREVIOUSLY…
0:42 IMPORTANT ANNOUNCEMENT
2:06 Cold Open
2:19 ALIEN RUINS
6:31 THRESHER SWARM + CRAWLER BROODMOTHER
9:49 ACTIVATE BEACON
16:17 Technical Difficulties
17:02 ATTEMPT #2
21:32 Outro
Barotrauma is a survival-horror role-playing submarine simulator developed by Finnish studio Undertow Games and published by Daedalic Entertainment. Following an early access beta phase that began in 2019, the game was released for Windows, macOS, and Linux in March 2023.
Barotrauma is a side scrolling game that takes place in the distant future, on a submarine traversing the inhospitable oceans of Europa, one of Jupiter’s moons. The player is assigned a job on the submarine, and must coexist with other crew members aboard the vessel. Certain game modes may include the role of a traitor, which can increase the level of suspense in the game.
Barotrauma largely takes place inside submarines submerged beneath Europa’s ocean. At the start of each game, players are assigned a job, which may provide them access to specialized traits and equipment. The submarine’s crew are given a mission, which may involve hauling cargo from one outpost to another, hunting hostile undersea wildlife, or recovering alien artifacts. The players are then free to act at their own discretion for the duration of the round, with few, if any, additional objectives provided by the game itself. Stations serve as areas of downtime that offer different services, depending on their type. These stations are common in early biomes, but get rarer the further players get in the game, although new stations can appear in empty areas if a beacon station adjacent is activated.
Barotrauma also contains a faction system, with missions increasing reputation, although sometimes missions will reduce reputation with another faction. The game contains 4 factions in total, with 2, the Europa Coalition and the Jovian Separatists, being major factions, and the 2 others, the Children of the Honkmother, and the Church of the Husk, being minor.
The game has a 2D side-view perspective and features a complex simulation of multiple systems within the submarine, including oxygen levels, power, weapons and the crew’s health.
Various hazards will frequently jeopardize the submarine’s voyage, such as hostile fauna, parasite outbreaks, and player-controlled traitors. Player incompetence can also be a source of disaster, as improperly-maintained ship equipment (such as nuclear reactors or oxygen generators) can quickly render the submarine inoperable. Crisis management is a recurrent theme in moment-to-moment gameplay, as players are implicitly encouraged to use their job skills to both avoid and mitigate disaster.
In the event that the submarine’s hull is damaged, water will begin to flood the vessel, which damages submarine structures and significantly impedes player movement; without appropriate equipment, a player trapped in a flooded segment of the sub is liable to suffocate, or in areas with high water pressure, be crushed via barotrauma. As the submarine effectively functions as a lifeline for its crew, an irreparably-damaged vessel often signals the end of a round.
The game provides both single-player and multiplayer modes, which enable players to venture into the vast, unexplored depths of the ocean, taking on various tasks while managing resources, dealing with environmental hazards, and hostile creatures.
The game’s core gameplay loop revolves around cooperation among the players to maintain life support systems, repair the submarine, and ward off enemy attacks. To enhance their chances of survival, players can craft equipment and customize their submarines using a complex crafting system.
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how am i the only one who has seen this so far
i swear i didn't shoot jim at the end
Man sure does have to suck when you gotta do stuff again cuz someone crashes
Legendary youtube discovery
he is gonna regret that discord isnt he
long ahhh description headass
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