THE NEW ARCHETYPE SYSTEM… REALLY GOOD?! | Project Ascension | Season 9 | ALL RANDOM Classless WoW



Mcdoubles back again with a brand new video and today we check out the brand new archetype system, do another round to 60 on the random character just to give it another whirl, and then take a look at all the new archetype builds! I love the archetype system and see LOADS of potential in it – it’s definitely worth checking out.

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22 thoughts on “THE NEW ARCHETYPE SYSTEM… REALLY GOOD?! | Project Ascension | Season 9 | ALL RANDOM Classless WoW”

  1. Elune has it's problems but what you mainly need in that realm for a build to work is time investment. Just by prestiging every day you will get more and more scrolls and thus getting the things you want. And I personally like that, most of the 50-100k build are from people who has 2-3k scrolls invested into a build. We can argue about the luck factor, but i feel like i always can make the build improve.

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  2. Do not and I repeat DO NOT LVL 70 IN A MS LVLING. Its basically formalities/politeness to LEAVE @69. You ruin it for every1 else bc your greed ass could do 1-3 SOLO ms to get from 69-70. It scales it to END-GAME content making it much harder usually guaranteeing full wipe.

    Also if theres anyway you can tell the team to add BLACK hair for female Blood Elfs, that would be great man.

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  3. i guess a good server idea will be a server with only the archtype system, and they keep adding new archtypes, make it low rating and forget the radom system, it will be like coa but esier because you wont need to make mutiple specs per character and will not need to care about balancing talents choices because we will not be able to change anything on the archtype,

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  4. This is a video on how Not to play Elune 😂. Never place cards until max level, after using scrolls, to get most important missing abilities/talents. Also do some research on builds currently in use, if you want big numbers. That being said, it can be fun just prestiging to try out new builds, theory crafting, just don't expect to top out meters.

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  5. I have made exclusively archetype builds on Area 52. I went through all of them and found the ones that seemed intriguing and have finally found which ones I mesh with. I'm really enjoying it so far!

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  6. When you hit max level it allows you to choose between two different max level versions of your leveling build (PvE and PvP). Once you select the end game build the game gives you the new setup of skills/talents/mystic enchants. Welcome back!

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  7. Seems like one of the biggest gripes with wildcard mode is the time investment to make a character good. People now leave some card slots open before reaching 70 so that when they have their core mostly complete they can slot in the last few ones they didn’t roll during leveling/first 500 rerolls.
    Also, I think if the season had wipes during their chapters people would feel less bad about comparing their characters to characters that have been refined over the past +6 months. This game mode resembles ARPGs like diablo and last epoch more than classic wow now so treating their servers like one might be healthier for the game.

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  8. As a returning/ ongoing player i can safely say that the archetype system is 80% good, If you choose a melee build you'll get heavyweight RE which allows you to spam heroic strike along with rend/slam to not let your character auto attack and i easily do 300+ at lvl 10 thus "DELETEING" anyone new who does not have heirlooms

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