BONK
Drop a like on the video if you enjoyed And Want To See More 🙂
Catch Me Live On Stream –
https://www.twitch.tv/lprod_
Subscribe!
https://www.youtube.com/user/codprodigyx
Twitter –
https://twitter.com/xProdz_
Instagram –
https://www.instagram.com/xprod_/
Merch Store –
https://teespring.com/stores/prod-shop
MY DISCORD! –
https://discord.gg/7YWbbaK
Join to access perks & EMOTES that support cookie’s work domination:
https://www.youtube.com/channel/UCI06ztiuPl-F9cSXsejMV8A/join
source
im still so disappointed by the gravetender boss, like if they gave him cool armour then it wouldve made the fight so much cooler
I'm playing Roblox rn having a conversation with someone named kidzsnatcher about your channel😂
100% agree with your sentiment on DS3 vs ER. DS3 still is my most hour invested in any souls game
Imagine if you could use resin on the helmet to give it fire/Magic/lighting/dark damage but it makes your character scream all the time
Watching that glaive fight with Friede was kinda satisfying, honestly.
The only this stopping me from going back to ds3 is the people that can swap so fast that they hit you with a collosal weapon with the animation of a rapier
After Elden ring, DS3 feels even better. It was my least favorite souls but now i like it on second place.
Valorheart is one of my favourite weapons and it's always upset me you get it so late in the game
Nice video as always, many greetings from Germany 🎶✌
Fun fact: I actually set the hat weapon to be capable of dealing headshot damage/stun just like arrows, so you can headshot people by bonking them with it. Oh, and any character that has less than 10 INT can temporarily break the game with its stacking -1 INT for 10 seconds on hit, because at less than 1 INT, even bare fists' requirements will not be met. Why leave such a bug in, you might ask? Well, realistically, having below 1 IQ would cause you to struggle to use your hands correctly, so… consider it immersive.
I was also late to catch your stream where you tried the Blade of the Lords/Firelink Greatsword, but since you missed it then- you can actually change it between all five forms by pressing the two-hand button, then quickly pressing R1, R2, L1, L2, or nothing (not all in a row, just one of those five options per form) before the ''CLANG'' sound happens. Each form has its own moveset and weapon skill, the catalyst's is a stance that trades HP for FP.
The mod : we provided you an amazing collection of weapons with some of the highest quality animations you will ever see
Prod: pick the helmet with one power attack and one attack animation
I appreciate all of fromsoftware games equally but Bloodborne is my fav
Ds3 is the goat
5:19 the quality content we deserve, i love it
Yeah I agree with that, the replayability in ER is pretty weak once you've done it all once
It has made me want the mods from DS3 to be in Elden Ring but I love DS3 all the same.
You gave crack arty a lot of head…. Thought it would be the other way around
That helmet is unironically amazing when you pair it with something to take advantage of how much stamina and poise damage it does, the thing is a stagger machine.
One thing I really love Elden Ring for is how it encourages you to use the entire moveset of your weapon. R1, R2, jumping attacks, special abilities. And with stuff like the icicle rapier, even the R2+backstep move.
One big issue I always had with Dark Souls 3 was how R1 spamming was the way to go no matter what. Sure, you caaaan toss in some R2s… but in the vast majority of cases, why would you?
It makes me appreciate all the other games more
I mean when I play Elden Ring I just do a specific road to my goal. Yes it's really big but you're not supposed to do everything even on a first playthrough. imo the scale means it's easier to take a break from a boss you're struggling. In Dark souls it's not really possible and you have to bash your head on a wall until it crumbles.
As for DS3 I dislike some of its boss and enemy designs, early game is a slog because every boss is a pushover that barely offer any resistance but you also dont have your build up there yet and when I get to a point where I get the build started I just get bored
Elden Ring being a little too big for replayability is a mood. Which is why i kinda hope their next game goes back to being smaller scale linear levels instead.
Talking a lot about Nioh weapons lately, any chance for a Nioh enemy randomizer mod please? One released for Nioh 2 a week or two ago.