The Most Important Map In Zombies' History…



The Most Important Map In Zombies’ History…

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Black Ops 3 it is often regarded as Treyarch’s best creation, with it’s Zombies mode being very much the jewel in the crown. However, Black Ops 2’s Origins played a pivotal role in building the golden age of zombies. Enjoy!

Footage Credits:
@MrRoflWaffles
@MrDalekJD
@NGTZombies
@CallofDuty
@Treyarch
@ChaosGaming
@ZombiesLibrary
@RiteDamian
@thecallousgamer9607
@CrashPower
@PrestigeisKey
@mcsportzhawk
@TheZombieProjectCOD
@AyTee-
@CODzGameplay
@AdmiralBahroo
@BarbarianDog77
@FPSpsychoYT
@GAMEKILLERofficial
@NoAnnoyingCommentaryZ

Music Via Epidemic Sounds (In Order of Appearance)
– Imber
– Airglow
– Dox
– Sunshine Rain
– Solarflare
– Entanglement
– Incertitude
– Book Of Maps

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34 thoughts on “The Most Important Map In Zombies' History…”

  1. When the trailer for the map was released back in August 2013 it absoluletly blew both me and my friends minds how could a single map be packed with so much content while bringing back the original crew.

    To this day I think it’s my favorite map of all time.

    Reply
  2. BO3 WAS NOT THE BREAD AND BUTTER BO2 WAS ALL THE GREATEST MAPS CAME FROM BO2 INCLUDING ORIGINS DIE RISE BURIED MOB OF THE DEAD BO3 WAS ACTUALLY WORSE THAN BO2 AND BO1 GET THE FACTS STR8 😂😂😂

    Reply
  3. CrashPower, damn. Thats a channel name i havent thought of in ages. Used to blast his video's trying my best to do the origins ee solo. It never worked out. Blastfromthepast!

    Reply
  4. I don't blame the community for brute forcing. Being real here, fuck having to do a bunch of maths in a PVE mode with very little downtime. It's amazing that now we have cheat sheets to look up the upgrades, and even that is annoying to look up mid match

    Reply
  5. Origins was the downfall of zombies. Really it was MOTD first, but that was like its own thing at the time. Origins completely changed the formula and was a soft reboot that made the mode more about the easter eggs and less about the actual gameplay.

    Reply
  6. For the Ice staff I never actually memorised any of the solutions. I like to do the math in my head while training the zombies. The way I do it is slightly differently though.
    So instead of turning the pads into base 4 I divide the base 3 wall with 4, get the integer and the remainder, and use that to decode the pads.

    Example:
    Step 1: Turn into base 3.
    1 0 0 → 1×9 + 0x3 + 0x1 = 9 (base 3)

    Step 2: Divide by 4
    9/4 = 2 and 1 remains

    Step 3: Match the result with the symbols.
    0 = triangle
    1 = I
    2 = L
    3 = F (upside down)

    For this example, we got 2|1, so the solution is LI (2=L, 1=l).

    I don't know which method is easier but this is the one I got used to.

    Reply
  7. Bo3 was the begging of the end…bo3 was around with advanced warfare and ghosts don't forget everyone. That whole three year period was the start of garbage games then fortnight came out and they managed to keep themselves alive but by this stage they loved microtransactions and the adaptation of the battle pass further fuelled the dumpster fire and now we have what we have today.

    Reply
  8. I feel like treyach was showing us little by little how zombies was going to grow like first map was just a bunker on waw last map leading us to perks and pak and bo1 they picked up were they left of

    Reply

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