The Leviathan's Fantasy – (Fantasy City Managing God Game)



The Leviathan’s Fantasy – Manage your cloud city, recruit adventurers all over the world, take them for exploration, obtain resources and blueprints. Construct buildings, make equipment, produce items, so to develop your city into greatness together with your adventurers.

The Leviathan’s Fantasy on Steam: https://store.steampowered.com/app/1994370/The_Leviathans_Fantasy/

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14 thoughts on “The Leviathan's Fantasy – (Fantasy City Managing God Game)”

  1. The usual mistranslations and errors when translating from chinese to english, and they probably used google translate to cheap out on the cost of hiring a translator. Game looks nice tho, probably need a lot more polish.

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  2. Man, this reminds me of my favorite colony sim Dungeon Village 2, with jank and all! I loved that game so much and have been looking for something like it since. With a good deal of polish, I hope this game fills that void. I picked up a game called Valthirian Arc: Hero School Story 2 that looked like it had similar mechanics, but I haven't played it yet. It's still in EA.

    I really appreciated how you made light of all the issues that this presented you. It was nice to hear you laugh and not be annoyed, not to say that would have been in your character to be annoyed.

    Anyways, nice weather!

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  3. I wonder if you needed the blacksmith, who maybe could make picks to mine that stone? (As well as swords and such for the adventures.) You needed 10 research points, but you found that place where you could look at things to get research points.

    Yeah, wasn't expecting an MMO Maker sort of game from the get-go, but it seems interesting.

    And yeah, the pressure of getting something to the Next Fest timeslot meant they lacked on translations–Good Weather!

    OH! At the very end, looks like some of the Onbu stuff (ala The Wandering Village) where you also have to keep your Leviathan alive!

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  4. Interesting potential yes, but clearly needs to cook some more! Lotta translation work seems to need be done. Seems to be becoming a sub-genre of city building, building on top of some kind of giant creatures (who wouda thought that was gunna be a thing).

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  5. Typically in East-Asian games, weapons are way too big for the characters. Looks stupid and immersion breaking to me, but they have used to it. The graphics and music are nice, but the game play is usually bad, dialogue horrible, user inteface unusable and there's hundreds of levels you need to grind, grind, grind. But at least female models are sexy.

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