The ISLAND FORTRESS! | 7 Days to Die Outback Roadies (Part 30)



The most dangerous country on Earth just got MORE DANGEROUS! The Zombie Apocalypse has come Down Under and found it’s match; Australian Wildlife! The End of the World ain’t got nothing on the Outback!

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With nearly 10 million copies sold, 7 Days to Die has defined the survival genre, with unrivalled crafting and world-building content. Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days to Die is an open-world game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
GAME FEATURES
Explore – Huge, unique and rich environments, offering the freedom to play the game any way you want with many unique biomes.
Craft – Craft and repair weapons, clothes, armor, tools, vehicles, and more with over 500 recipes. Learn more powerful recipes by finding schematics.
Build – Take over a ruin, or build from the ground-up. Design the ultimate fort to include traps, electric power, auto turrets, automated doors, gadgets and defensive positions to survive the undead. The world is fully destructible and moldable.
Cooperate or Compete – Work together cooperatively to build settlements or work against each other raiding other player’s bases, it’s really up to you in a wasteland where zombies and outlaws rule the land.
Create – Unleash your creativity and build the ultimate world by yourself or with friends. Enjoy unlimited access to over 800 in-game items, nearly 2,000 unique building blocks and a painting system that offers over a quadrillion possibilities.
Improve – Increase your skills in 5 major disciplines with a multitude of perks under each attribute. Gain additional skills by reading over 100 books. 7 Days to Die is the only true survival RPG.
Combat – Encounter over 50 unique zombie archetypes including special infected with unique behaviours and attacks.
Survive – Experience real hardcore survival mechanics with nearly 50 buff boosts/ailments including hunger, thirst, infections, broken bones, food poisoning, hypothermia, heat exhaustion, dysentery and more.

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Title music: Dance Distinction – Sebastien Greenberg

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37 thoughts on “The ISLAND FORTRESS! | 7 Days to Die Outback Roadies (Part 30)”

  1. I have a confession.

    I've started watching Woodles videos on 0.5 speed.
    Not because he talks super fast, I mean I can understand what he's saying with no problems at all, but because he sounds pissed as a fart, bladdered, legless, mashed, mullered, totally pie-eyed and he's even funnier.
    If thats at all possible.

    Reply
  2. As the door closed, and I watched the cop disappear behind it, I knew you had fudged it. It was, of course, too late to change the outcome. But I knew it would all end in flames and smoke 🀣
    Great episode mate!

    Reply
  3. I feel like there needs to be a benefit to completing all book series in the game. Like β€œmaster of knowledge” increasing crafting speed by 30% or something like that.

    Reply
  4. I don't get why more people don't check the gym bags in the Winter and Waiste lands. I found a tier Six M60 on day three of my second of third time playing in the winter bio. I bet I was not even level ten or twelve myself. Gym Bags and Cars in Winter and Waiste lands are op as hell.

    Reply
  5. I still waiting for him to run into a headhunter… (or the mini burns) to see his reactions. πŸ˜€ Headhunters spawn more in the burn biome though and a rare elsewhere. But he will run into them in snow once his game stage is high enough.

    Reply
  6. Here's an interesting idea for a trader mod: trader compounds loose protection and traders become killable. Maybe just make it so they have some 1k health? And if possible players can heal them, but that's just extra.
    On trader restock day the whole trader compound poi gets reset. Should make things more interesting

    Reply
  7. @32:58
    Josh, you have HEAPS of testosterone m8… In the inventory I mean (πŸ˜‰).
    That stuff is worth some serious money, and unless you;re planning on making a few hundred steroids or cigars, unload that at the traders for some bulk $$$$$$

    Reply
  8. The hitting you without actually moving the arms has been there for a while. Funny I have noticed that in Minecraft you appear to get hit more when the Zombies are not in range. It is like they have increased the size of the hit box.

    Reply
  9. Rofl wants to buy triple storage pocket mod, got a double pocket already installed, sell the double, free up the slot then buy the triple to replace it with the cash you'd earn selling the double lol 🀣

    Reply

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