The Infected S8E17 – Bringing Mike Home | Beta Branch Version 13



This is a solo play survival and base building game where it is you up against the wildlife and the infected vambies.

These are the challenges that we are going to need to complete in order to finish this season:

No taking seeds from town
Foliage on

Playing on Version 13

My Discord Server link: https://discord.gg/gAaB3PbWBc

#TheInfected #SurvivalGame

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24 thoughts on “The Infected S8E17 – Bringing Mike Home | Beta Branch Version 13”

  1. 🫡Welcome to camp TFG Mike🤓😲Hey don’t eat my melon’s🤔😹Mike is super strong 💪 😹8 logs in 1 go💪😹Omg Mike is stealing the show🤓😹😎Excellent episode✨Hope ur well take care n have a beautiful day✨✨💪😹

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  2. double mini boss attacks are being fixed even Kage848 and GameEdged had made a comment to the dev about that, keep going on beta sweetie i love your videos, Question should i start a new game in Beta or wait for the live version ??????

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  3. make a watermelon and pumpkin crate to stop both from going bad as in the crate there is no timer on them like there is when you place them on the floor or a reg crate. i think he uses only 1 crate not 2 for his food, do his chore list lol,

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  4. Keep going on version 13 but if u need to turn off the boss vampires or go to Version 12 I will be happy either way and it is ur call and ur stream hope u are having a good day

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  5. I would, 'keep calm and carry on.' I would seem the mini bosses are pretty sporadic when it comes to making appearances. Where that second one sprang from, for instance, is a bit of a mystery. Luckily, you were in a position to deal with it. It's curious that the home for Mike is made out of internal walls rather than the usual exterior variety. You get a, 'free', bed and table, plus a white board, which I assume will have his duties as a lodger written up on them at some point. So, the search for Mike begins! I've not looked into it as yet, but I assume the fish you collected is needed to make fish oil that goes into the antibiotic you need for Mike? It's handy that you can place him in your cart. I wouldn't fancy carrying him home over your shoulder. I noticed that you can scoop up frog quite inadvertently. I guess that might come in handy if you're desperate for meat.

    Having a default set of tasks is useful for him to do, once he's up and running. Although, he doesn't seem to do more than one task before feeling the need to return to the food warehouse. I'm curious as to how well he works, or at least, does the things he's been set to do. It would appear he has a set range in regard to collecting things. Watering the plants is a good one to have until the water house gets installed. There's a number of things I'm curious about with him. The expiration of food in his larder is one of them, and also what does he do in winter? Does he have his own set of winter clothing? That he can pick up 8 logs at once and transfer them to a log stand is a plus. A shame you can't send him off to do some mining! Although, it's early days with his development, yet.

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  6. Very interesting, I say continue on as long as the lag isn't getting you killed. It'll be neat to see Mike get corrected patch by patch. Definitely needs to have the 'run back to his house every time he finishes 1 tree' bug fixed. Also weird, what the heck did he do with the melons?!?! A lot of work for the dev, but what he's already accomplished is phenomenal! Thanks for sharing the fun!

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  7. I swear, the devs need to put a bell on Mike or SOMETHIN lmao the amount of times he just disappears is ridiculous but always funny when he just poof reappears. I just found your channel the other day and I'm havin a great time tbh. Great work!

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  8. Hi Laura, I've been following you since you had no more than 260 followers… You've come a long way! You are a marvellous entertainer and you developped it along the way. You're so consistent and that is important. Thanks for all the joy, creativity and inspiration you bring us everyday. Merci !

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