The Elder Scrolls IV: Oblivion – Part 29 – Soul Survivor



Oblivion continues, as we dive even deeper down the speed-boosting-rabbit-hole, before resuming our quest to discover the secret of converting human souls into batteries…

Oblivion on Steam – https://store.steampowered.com/app/22330/The_Elder_Scrolls_IV_Oblivion_Game_of_the_Year_Edition/

Mod list;

Northern UI – https://www.nexusmods.com/oblivion/mods/48577
Northern UI Hotkeys – https://www.nexusmods.com/oblivion/mods/51534
Unofficial Oblivion Patch – https://www.nexusmods.com/oblivion/mods/5296
Unofficial Shivering Isles Patch – https://www.nexusmods.com/oblivion/mods/10739
Qarls Texture Pack III – QTP3 – https://www.nexusmods.com/oblivion/mods/44772
Skill Diary Redone – https://www.nexusmods.com/oblivion/mods/47153
Enhanced Water v20 – https://www.nexusmods.com/oblivion/mods/8011
Improved Trees and Flora – https://www.nexusmods.com/oblivion/mods/8500
Improved Trees and Flora 2 – https://www.nexusmods.com/oblivion/mods/11891
Skill Perk Descriptions – https://www.nexusmods.com/oblivion/mods/39135

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Fanfare for Space, Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
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39 thoughts on “The Elder Scrolls IV: Oblivion – Part 29 – Soul Survivor”

  1. Jon's entering that part of the game where everyone and their dog is wearing enchanted endgame gear, prepare to have more money you know what to do with!

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  2. Jon I've just started watching the episode and you may know this by the time I watch the rest but you can stack effects meaning you could have 3 of the same spell fortifying speed and use all 3 of them one after the other for ridiculous zoomies

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  3. Hi Jon, I think you may want to know before you go on an enchanting spree that when you level up the Sigil Stones you find are getting better as well. Noticeably better.

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  4. Can't wait when you'll encounter those higher lever things in the wild or Oblivion gates, like minotaurs, spider daedras etc! Hopefully you will play at least to lvl 20

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  5. 3rd attempt: If you want to get a certain master level summoning spell to upgrade your Dremora, you should see Volanaro in the Bruma Mages guild. Even if you can't cast it yet, you might want to get it. You're getting closer to the point in the mages guild questline after which you won't be able to buy that spell from him anymore. And he's the only one who's selling it.

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  6. N'Gasta would be pronounced Nah,gasta not Engasta. The Morrowind voice actors famously screwed this up by mispronouncing 'N'wah' why they don't get corrected when they make a mistake in voice recording is anyone's guess.

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  7. If you ever get around to playing Morrowind, you'll see why mysticism seems so lackluster in Oblivion: it used to have levitate and teleport spells. Levitation made game design more difficult since they couldn't rely on high ledges or long falls to limit player movement. Teleport spells were replaced by free map travel; that also meant axing Morrowind's system of boats, silt strider caravans, and mages guild teleport altars, which can take a while to learn but feels very immersive.

    Look even further back in ES history and there's actual free-climbing mechanics; you can just scale the sides of people's houses.

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  8. in this episode, Jon comes to the realization and understanding that one of the main appeals of Oblivion and Morrowind is that you can progressively turn yourself into a living god of the universe through explotation of the 100% completely fair and balanced definitely not looked over game mechanics.

    "It just works." -Todd howard

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  9. Thank you for your awesome playthrough! 🙂
    i tested on your behalf something mentioned in the Morrowind alchemy primer – you can indeed use the other two ingredient slots in your potion making to cure poison, thus removing negative effects from your custom potions 😉

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  10. Jon, you're always mentioning your carry capacity, but I don't see you making Feather potions or enchanting rings and amulets with it. Seriously, if you do that you won't have to worry about carry weight ever again. Feather even makes you faster.

    If you need a merchant with more money, there's Rowley Eardwulf at Wawnet Inn. He's added by the Deepscorn Hollow DLC, has 2000 gold and his skill is only Apprentice. He's the one I sell most of my loot to.

    Just for funsies, make a fortify speed spell that you can cast on others and cast it on your horse.

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  11. The biggest reward from repairing the orrery that isn't advertised is that the greater powers granted by the repaired orrery also adds the drain attribute spell effect to your available effects for custom spells and enchanting. There are some really good metas that use drain attribute spells. For example, if you drain enough speed from someone, you paralyze them, and you can drain speed for much longer than you can paralyze someone due to spell cost differences. Enchant a bow with drain speed and 2 seconds of weakness to magic, apply poison, and watch the full damage of the poisons you create be delivered without the possibility of the enemy responding. Attacking from stealth? The enemy cannot turn around to detect you, allowing you to chain sneak attacks as well.

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  12. If you're going to be a speed addict, then may I suggest getting the lightest gear possible and making it travel gear? Basically you'd run between places like Sonic the Hedgehog and then can swap to normal gear to actually fight

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  13. Hi John, you do not need strenght for carry capacity, just do Feather spell or potion 🙂 you can do 100 points of carry capacity with one potion easily, but i still prefer some kind of buff spell, which you can pop every few minutes to keep the carry capacity

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