The BIGGEST Stellaris Battle EVER In The History Of Multiplayer
This is by far the BIGGEST Stellaris Battle EVER Experienced in the History of Multiplayer!
My Patreon: https://www.patreon.com/Strategiser
Edited by Me, Intro/Outro by @harinion
Modpack: https://steamcommunity.com/sharedfiles/filedetails/?id=2978486550
(NOTE: this only works for Stellaris version 3.8.4, version 3.9 and up will cause crashes)
#stellaris #multiplayer #stellarismultiplayer
source
i honestly have no idea if people would enjoy this slideshow lmao
why do we have so many ships? blame the new Paragons DLC for enabling everyone…and i mean EVERYONE to get -90% ship upkeep reductions…
music used in the video(in order):
1. Molten Element Aberrants (Aberration) – Ark Survival Evolved
2. Ascension (Aberration) – Ark Survival Evolved
3. Daredevil – Ace Combat 7
4. King Titan (Extinction) – Ark Survival Evolved
5. End Credits – Ark Survival Evolved
There's always a bigger battle
This is how we wanted Stellaris battles to always be, colossal numbers of ships
"This is the BIGGEST stellaris battle EVER"Â
Strat… this is the 7th week in a row that you've presented the biggest stellaris battle ever!
jokes aside though you should really start giving them unique names, or naming the amount of fleet power involved cause it is seriously starting to sound like clickbait
edit: oh my fucking god i just unpaused the video, it's a slideshow, this might actually be the biggest one ever
In terms of fp, there are waaaay bigger battles than this one. But in terms of the sheer amount of ships, anything above that would just melt down even the best NASA Hypercomputers
best power point presentation ever
Best movie i've seen this year. A bit laggy, but plot is 4fps out of 60.
are you planning on winning at least one of these biggest battles?
Time is subjective. To us the ships appear to be moving in slow-motion. To the crew of the ships in battle, they perceive time as normal in their reality. When an object falls into the event horizon of a black hole, the object appears to be moving in slow-motion when we view it through millions of years outside the event horizon. Is the lag another form of time dilation of our reality? Is lag the Pale mentioned in Disco Elysium? Is it possible to lag our reality out of existence? Alas, we exist without our consent. No one chose to exist.
Not astolfo necoarc jumpscare from me on the discord overlay, nooooo
Goldi was dead serious about putting Strat in chains tonight, and he succeeded
Smh didn't even show that absolutely based screenshot
Ark music 😂
oh god imagine this modded
THE AMOUNT OF FLEET POWER GETTING THROWN AT EACHOTHER WOULD BE COMICAL
DAS WAR EIN BEFEHL!!!
Great video as always!!
I don’t even know if my computer could ever handle this! It always freezes randomly when I play Stellaris.
There are so many ships that they are allowed to go up and down for once
cant wait paradox to reduce naval capacity, "oh look a trillion fp haha so funny" no its not fkin liar, stellaris players cope a lot
When FPS turns to SPF
i can't believe you tricked us into watching your power point presentation
never watched a narrated lagspike before
This battle would have literally blown up my potato.
I think devs should make a cap on upkeep around 50%
But i honestly don't know how to optimise stellaris. After year 100 the experience drops significantly. It is a shame considering the gamaplay itself is enjoying to me
I love me some 500k juggernaut shenanigans
Looks like the Eve-Online battles of old. Runs about as smoothly xP
biggest? I'm pretty sure I was well over this when I finished my Giga/ACOT/NSC game last weekend.. 13 fleets, ~680 naval cap each, 10-15m fleet power each, and then add in 2 behemoth planetships, and 3 attack moons.. all using stellarite modules (upper tier ACOT tech). And the final battle against the AE crisis (they were the poukinn family or something, they were basically doing the crisis perk final event) where they had about 20 defense platforms that had fleet power showing of 1 (its so strong it cant display it correctly), took forever, but I won with heavy losses..
Ace Combat OST was perfect for this
The desyncs must be wild because I already have plenty in the late game with a single person.
Jesus, Imagine being a crewman aboard a ship in a battle like this, death at every turn, chaos all around, the supercomputer melting with the constant flow of IFF data…
Though in my personal headcanon I imagine Stellaris naval battles as more like campaigns since it doesn't make sense that the railguns can only fire once every few days and sling a projectile halfway across a solar system. Instead I view it as aeries of engagements across the system as task forces split off and skirmish with one another until one has void superiority, so basically less Trafalgar and more Leyte Gulf.
I'm unironically a Christian, and when I think about all the wonderful things waiting for me in heaven, I like to imagine that God has a computer that can run this without any lag.
Now that is paradise.