The BIG Fallout 3 Retrospective



Fallout 3 is better and worse than you think.

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If I got anything wrong or there are any errors, PLEASE check the pinned comment first to see if I already corrected it, thank you!

Timestamps:

Intro – 0:00
Opening – 17:15
Vault 101 – 21:55
Level Up – 38:29
Open vs Linear – 42:59
Karma & Companions – 47:15
Megaton – 50:53
Big Town – 1:07:14
Arefu – 1:11:59
DC Ruins – 1:19:50
BoS & GNR- 1:24:42
Underworld – 1:35:59
Reillys Rangers – 1:39:24
You Gotta Shoot them in the Head – 1:42:29
Republic of Dave – 1:46:14
Tenpenny Tower – 1:51:24
Andale – 2:01:27
YGSEIT & Guns & VATs – 2:01:51
Rivet City – 2:07:07
Jefferson Memorial – 2:23:58
Vault 112 – 2:27:04
Jefferson Memorial Cont – 2:39:18
BoS Revisited – 2:45:39
Vaults – 2:52:35
Canterbury Commons – 2:58:18
Return to Vault 101 – 3:00:43
Dunwich Building – 3:07:31
Oasis – 3:10:39
Grayditch – 3:20:20
Little Lamplight & Vault 87 – 3:22:45
Enclave Base – 3:30:43
Finale – 3:37:00
Operation Anchorage – 3:51:51
The Pitt – 3:59:24
Broken Steel – 4:09:44
Point Lookout – 4:25:28
Mothership Zeta – 4:39:43
Conclusion – 4:51:35
Patreon – 4:56:36

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41 thoughts on “The BIG Fallout 3 Retrospective”

  1. Thanks for watching. Please consider supporting the channel by liking and subscribing. Make your grandparents watch it. Call your long lost brother or sister and send them the link. As more and more comments begin to come in, a lot of repeated questions and rebuttals are being formed. I can't reply to everyone, but chances are I replied to someone else already about something similar. Feel free to take a look in the comments for said discussion.

    Corrections:

    1. You CAN convince Colonel Autumn to leave peacefully. I don't know what made me believe you couldn't. You can even see the speech checks in the video. I believe you need to pass 2 consecutively to accomplish this.

    2. Tunnel Snakes are "greasers" not "bikers"

    Reply
  2. I think the Fallout series goes a little deeper than just straight up capitalism v. communism in the pre war. China and the USA end up being mirror images of the other, the USA that was in 2077 wasn't the USA of the 1950's and debatably actually earlier. The pre war USA hides under the guise of being capitalist as just another difference when in reality they end up being socialist. Citizens still have options to choose their workplace in theory, but in practice they were pushed into certain industries and the reprimands for being absent at work or not pushing yourself hard enough was strong. Smaller business ventures that attempted to start up were bullied out by larger ones rather than allowed to grow to being competitors. The biggest evidence of this is the intermeshing of the public and private sectors. Companies that might have started off as independent would begin to rely so much so on the government that there was no distinction to be made. WesTek, RobCo., Vault-Tec, Poseidon Energy, even Nuka Cola, were all private corporations to begin with, but eventually intermeshed with the government into conspiracies to the point where soldiers were putting down workers strikes. These were not independent businesses the government paid to manufacture weapons, shelters or food, these were unofficial branches of the government that now shaped American policy both foreign and domestic. The USA started off as capitalistic and that's where you still get the permeation of American culture in the game, but eventually they slowly evolved into being shockingly similar to national socialist Germany.

    This is where they are so similar, it doesn't matter if China calls their soda manufacturer the Peoples Soda Factory, it's doing the same thing as Nuka Cola. They are both governments with strict control over their people, they both control the means of production (in FO76 there was even a TV manufacturer that was forced to convert into an ammunition factory). Neither are free markets, neither, are free countries, they both are pushing the idea that they represent freedom, it isn't a clash of ideologies, it is as simple as two tribes killing each other.

    Really enjoyed the video, very long, very well thought out, giving me some things to chew on like story interaction being more about what you do than who other people are

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  3. I do not wish to sound like i support harassment of any kind, but I do wish to comment on the request to "not make an 8 hour response video just because you like a game." MATN's video about F3 is full of pretty poorly formed arguments, cherry picked examples, and just overall bad writing making F3 seem profound in its game design or world design ways that it clearly never even attempted to reach, or that just don't work or make sense. That 8 hour video that you even say you will not watch is actually pretty well written. It's perfectly fine to like Fallout 3 but we shouldn't lie about its effectiveness in its storytelling or world building or game design. It has some really good things going for it, if it didn't people wouldn't have enjoyed it at all. But it also has a ton of major issues. And that shouldn't be excused just because you like the game and think an 8 hour response video is a mean thing to do to someone.

    Edit to clarify that this is coming from someone who loves Fallout 3 and replays it regularly. I'm not just here to write a comment shitting on it and leave. F3 introduced me to a franchise I absolutely fell in love with and I love it just for that alone let alone the hundreds of hours of fun I've had playing it.

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  4. Overall I like this video but I think you are mistaken in how you perceive some of the themes in fallout. Specifically, it's critiques of "capitalism". It is critiquing corporatism, big government and big business collusion, which what I would argue is the opposite of capitalism. Fallout, especially New Vegas, makes some of the best arguments for free market capitalism in its critiques of big government and corporatism. What is independent New Vegas but the closest approximation of an anarcho capitalist society in video games? Goodsprings is a bunch of private property owners engaging in trade with their private property. In Primm the option that the game hints at as the best option is private law.

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  5. I always thought that "You gotta shoot them in the head" was a fantastic warning tale to make you stop and think about what's being asked of you in the name of "what's right."

    It was relevant then, and relevant now. Crowley is a selfish individual that preys on a Bleeding Heart lone wanderer and uses your sympathy as leverage to get you to do something evil for his own gain. Chances are you'll go after Tenpenny first, and he gives false validity to hunting the rest of the targets, you might not even talk to the rest.

    I also disliked the Tenpenny Tower quest, granted I off Tenpenny on arrival, using his potshots at random wastelanders as justification, but I will gladly take that negative Karma hit to kill that treacherous ghoul too. Bigotry isn't a reason to kill people , especially not innocent people who are indifferent and just living with bigots.

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  6. 51:50 doing some research in to Fallout lore for a 'certain' reason; I found out that the Children of the Atom is a reference to 'Beneath the Planet of the Apes'. There are plenty of these references like Tenpenny Tower being taken from 'Land of the Dead' that are in the game. It might make it seem political in nature and there might have been some attempt to make it more apparent in the game's writing but that hard to tell.

    Reply
  7. I'm so glad you brought up that eight-hour video essay that creetosis made in response to that other youtuber, i remember starting the video having it running in the background I was working, but I got so confused because the whole thing was just yelling at the guy! the whole situation is pretty hilarious, I'm glad someone else took note of it.

    Reply
  8. When people talk about not wanting to see politics in games, generally they aren’t talking about stuff like Fallout or Metal Gear (or even Outer Worlds), because those games create a dialogue or critique that enhances the worlds they are set in. Most games have some kind of politics, with different factions having different things to say. That’s why there is genuine debate even today, about whether the NCR, House, Yes Man, or even the Legion is the best for the Mojave. However, people detest when the designer inserts their own political opinions in games where it doesn’t fit the narrative

    Reply
  9. I'm already a sucker for long form video essays, and I cannot wait to see a new perspective on not only another games of one of my favorite franchises, but my first game in the series as well. Such a shame I can't just sit and watch in one sitting!

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  10. (Spoilers)

    Tenpenny Towers and the way it ended was one of my all-time favourite Fallout quests, even if the bad Karma when you kill Roy is dumb I think that's pretty minor in the scheme of things.

    I'll never forget the eerie silence as I walked through the empty corridors after I avenged the residents of the Tower by killing Roy and his gang.

    Everyone was dead. Because of me. Because I tried to do the right thing but was naive and didn't seriously consider that Roy had flat out threatened to kill them all when I first saw him.

    I don't think I've ever felt such anger and guilt in a game before or since. It was an incredibly powerful moment for me, and it felt very true to the ruthless nature of life in the wasteland.

    Great video though!

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  11. makes me wanna experience the game myself
    my first Fallout was New Vegas on PS3 around the time GOTY Edition were available, probably the game I replayed the most back then
    I hope you like making these long retrospective videos dude cuz I like them alot and it makes for something great to listen to in the background while at work for example
    keep up the awesome work 👊

    Reply
  12. Don’t understand that point about equating nationalism to being a nazi. Being proud of your country is very normal outside of the US. It doesn’t mean you think you’re better than anyone. It’s just being proud of who you are and your heritage. Completely normal everywhere around the world.

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  13. Fallout 3 was my first Fallout I played (like probably for many others too). I playd it on the PS3 and it was fine, the port wasn't as big of a mess for me as for others it seems.
    But the main reason I prefer New Vegas is actually pretty simple: The PC port of Fallout 3 is just broken. I dunno why, but I can't get it to run without crashing every 3 minutes.

    Now technical issues aside, I do prefer Fallout 3 over New Vegas for just playing and exploring, which means I replay it far far less than New Vegas, obviously. I kinda appreaciate how these new Bethesda games are "RPGs", but you don't really have to roleplay to find the fun. New Vegas is honestly incredibly dull for just playing it, but absolutely shines the nanosecond you actually roleplay. But that requires the right mindset, something I have to actively be motivated to have.

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  14. I'm afraid I have to disagree with your opinion on Final Fantasy XIII. The linearity in the game was a chore and I actually have not played many other FF games apart from the MMORPG FFXIV. The reason linearity suffocated XIII was that you had this beautiful world rendered for you, all of it completely un-interactable. You couldn't sleep in the hotels, visit the cafes, play at the amusement park, it was all just wallpaper and it starved the player of it's agency. All you could do was go forward to progress the story, which involved fight after fight after fight which became utterly monotonous to me. It made even leveling up feel pointless since there was never a break in the fighting and your enemies were effectively pre-ordained by the linear path. You didn't choose your path or your enemies because the world was essentially just a narrow corridor and the story forced you to go in only one direction. Felt like the only choices you'd make were how you'd build your character and what attack you would choose, which wasn't enough to keep me hooked in order to finish the game.

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  15. Im sure it's been said before, but you can totally talk down Col. Autumn, but you need to have kept the FEV vial and similar to the master chose the correct dialogue.
    <3 great video as usual

    Reply

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