The Best Commander Card from Every Year of Magic: the Gathering (MTG)



Commander has grown from a fringe format to the most popular way to play Magic: the Gathering. Today we look at the best card from every year of the game for the format!

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30 thoughts on “The Best Commander Card from Every Year of Magic: the Gathering (MTG)”

  1. Commander really emphasizes the benefits and downsides of each color. Yeah, white's underpowered for a number of reasons, and a lot of players knew why, but other people had other theories. Commander gives Wizards insight into what a color needs in order for balance.

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  2. Although I'm not the biggest fan of wizards pushing all these new products in recent years, their effort on making commander a better format is really appreciated.

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  3. All my decks include white and I have Esper Sentinel in each one, but dam near every player pays the 1. It only affects the first non creature spell so it really ain’t that good. It’s white and it says draw a card, so it goes in the deck. Like Rhystic Study, players will pay the 1. Smothering Tithe is different. 2 mana is harder to pay than 1

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  4. It's actually kind of amazing– 20+ cards from 1993 see massive play in commander.

    Swords to Plowshares, Wrath of God; Counterspell
    Demonic Tutor, Dark Ritual; Lightning Bolt
    Llanowar Elves, Birds of Paradise, Wild Growth
    Sol Ring, Mana Vault; City of Brass, the dual lands
    Timetwister and Wheel of Fortune, if you count those as well.

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  5. I still hate phyrexian arena. Usually is a three mana do nothing dead card in your hand most the time later in the game or draws you around 2 cards because you didnt get jt early enough which made it a clreally bad sign in blood. I avoid the card at all costs and never even consider it remotely good.

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  6. Very nice and pretty good list. Only one I'd switch is force of will with the tutor cycle. I see those considerably more as force still costs so much it doesn't make it down to more casual tables.

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  7. I miss the times when EDH was not that much commercial, old, forgotten and normally useless cards were giving tons of fun. Also during that time you didn't have to sell your organs to the black market to afford a fun, well rounded deck.

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  8. I find Xenagos to be a funny card to discuss mostly due to the fact that everyone misreads him once or twice
    For 1 he does not give trample, only haste the confusion makes sense as with a green creature giving a huge boost would make sense to give trample.
    But what I think is the most common mistake I see is I have come across so many people who forget xenagos CANNOT target himself.

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