Tf2 MvM: Holographic Harvest Marsbase – (Adv) Secret Struggle (W666) with overclocks



Mission maker: Conga Dispenser
Map Maker: mdminermonkey

links
The playlist for Operation Holographic Harvest
https://www.youtube.com/playlist?list=PLeZ-5jszlHF0pdACBmm1CZ8EezvsWQXla

Soggy Flaps video on Overclock upgrades:
https://www.youtube.com/watch?v=dki74i-FepE

**Information related to the mission**
Overclocks upgrades used: (*At the time of recording some stats might be different*)
(Overclocks are unique custom upgrades that do not cost the players currency.)
Soldier
1.) Airstrike (Smart Rockets)
+25% increased blast jumping bonuses
-15% damage penalty
-50% clip size
-35% slower projectile speed
(i) Rockets follow crosshair

2.) Reserve Shooter (Air-raid rounds)
+ Deals crits while blast jumping
+40% faster firing speed while blast jumping
+50% more accurate
-50% slower firing speed
(i) Press ‘JUMP’ key in the air to deploy a parachute

3.) Market Gardner
+100% damage to giant robots
+ Damages all enemies connected via medi-beam

source

2 thoughts on “Tf2 MvM: Holographic Harvest Marsbase – (Adv) Secret Struggle (W666) with overclocks”

  1. Mission feedback:
    Overall the mission was alright and the final boss having multiple phases was kinda interesting. The overclocks were also a nice addition

    However there were a few issues I have with the mission.
    – The main issue I feel is the lack of breaks throughout the mission as unlike the other w666 mission this is the only one with no breaks which can make it kinda repetitive hard to recover when you constantly get pushed back as well as go back to the upgrade station quite alot to purchase upgrades throughout the mission or when bomb resets not to far from red spawn (although you could use recall canteens to somewhat cut down on travel time. Also since this is the only mission on the map it sort of makes the forward upgrade station feel kinda pointless (although that's more to do with the mission than map).
    – Occassional there were giants stacking together which can be a bit overwhelming at times for teams not expecting this (like here 13:20)
    – Mission at times feels a bit repetitive as it feels like your fighting the same bots over and over as well as waiting (although aside from the lack of breaks the size of the map and bots taking their time to get to hatch does contribute to the repeitiveness). Also there are occassional stragglers at time during the mission although this can kinda vary depending on where the bomb is and far fast robots are dying.

    Reply
  2. Overclocks upgrades used:
    (Overclocks are unique custom upgrades that do not cost the players currency.)
    Soldier
    1.) Airstrike (Smart Rockets)
    +25% increased blast jumping bonuses
    -15% damage penalty
    -50% clip size
    -35% slower projectile speed
    (i) Rockets follow crosshair

    2.) Reserve Shooter (Air-raid rounds)
    + Deals crits while blast jumping
    +40% faster firing speed while blast jumping
    +50% more accurate
    -50% slower firing speed
    (i) Press 'JUMP' key in the air to deploy a parachute

    3.) Market Gardner (Titanic Toppler)
    +100% damage to giant robots
    + Damages all enemies connected via medi-beam

    Reply

Leave a Comment