The world will keep on mutating after every boss has been defeated. It’s in beta, we’ll see how it goes.
Mods in Use:
World Mutators
Mythical Monster Modifiers
Mining is twice as fast
Better Zoom
Current Mutations:
Soulbound: evenmies have a 2% chance to spawn with an aura. Only the enemy emitting the aura can be damage, anything else inside that aura cannot
Bad Server: When hitting a non-boss enemy there’s an 8% chance they’ll regen 50% of the damage they took. Bosses heal for 20%
Sticky Slimes: Getting to close to slimes will tremendously slow my movement and remove my ability to jump
Small Annoyances: non-boss enemies that have bat, slime, or piranha AI have doubled health and damage
Bullet Hell: enemies in the underworld can shoot fireballs
Martial arts: enemies with fight AI have 20% increase max health
Previous Wounds: Constantly under bleeding debuff
Hunger: Slowly take damage if not “well fed” for 20 minutes. While hungry, deal 20% less damage, can’t use nurse, and healing potions heal for 75% less
Flymes: slimes flying when I get close to them
Unhealthy Diet: 15% less max health
Scary Bosses: physical hits from bosses cause confusion
Catclysmic horrors: boooooo
Chosen One: small chance, strong enemy
Encumbered: move slow when holding too many items
Join my discord!: https://discord.gg/mkjrvrMTDC
Download the world: https://steamcommunity.com/sharedfiles/filedetails/?id=3117395532&searchtext=one+year+one+world
#terraria #gaming
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