The purpose of this video is to help @everyone find what works best for them in the Terran Empire faction and what I personally think has the most value. Obviously, this is a very subjective take on Star Trek Fleet Command’s latest faction, but my goal is to help as many players as possible. There’s something for everyone here *if* they can make it through the arenas.
Topics covered:
1. More 40+ Content. We Lament.
2. Favors I think have a lot of value to players
3. PVP Arenas – Survey for those who participated
4. If you have any game mechanic questions, feel free to drop those questions in the comments!
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source
PVP Arenas Survey for those that participated in October 2024:
https://forms.gle/7gPaf4DPybFabu7v7
They need to balance teams going against 80b enterprises and 120b cubes is insane…no fun at all if you get killed as you warp in
so any word on why exchange feature for desealing rod seems to have disappeared?
There are so many things to tackle first. But once done Scopely should really reconsider the playfield itself. It's currently a basic system on which the big guns have so much speed that they can intercept nearly all armada's from weaker players. A wider system setup or preferably FoW would perhaps make it more enjoyable for the weaker players in each team. Being able to sneakely get some armada's in. Some flying lootboxes. Etc. Perhaps have different playing fields that are selected at random. Could be fun. … probably wishfull thinking
paywall locks , ops lock walls … extremely expensive bundles .. perhaps compare numbers from 3 years ago to now , less players playing maybe ?
I did not have the time to try Arena, with it being during the working day. Just another grind by the look of it. Thanks for the video Rev, always appreciated.
I have a hunch how the higher participation came to be, in my alliance two teams tried it independent from eachother, second team went into the arena while no one from the first was online to give feedback and since time was running short they just went in. Both teams in hindsight called it a waste of time they wouldn't do again in that form ^^'
The participation numbers seem to indicate that people crave a balanced pvp aspect to the game. Arena seems to be the best bet towards that if Scopely can do it right.
This has the potential to be fun, but for heaven’s sake Scopely – FIX THE LAG!
The 8 hour window, which hinders most working, family people from playing, is a joke. It should be 24 hours to give everyone a chance.
It took my alliance 5 tries and 4 hours before we could form a squad as people had limited time to log on and couldn’t wait around for a full squad and matchmaking to happen.
We finally got in after 9 pm ( 2 hours left in window) and ran 3 matches back to back to back with the same 5 players to capitalize on their availability. We won 2 matches but the rewards were massively underwhelming for all that chaos.
The fact that your miners are pulled from nodes automatically when you enter the arena is a huge turnoff as many players are ftp long miners and sit on nodes for days. They’re not going to lose a node for a 6 minute match. That instant recall feature has to go!
Too much of everyfuckingthing right now.
Also PvP in a game that’s main big stick mechanic is a credit sucks the sweat from a dead man’s balls.
Not doing PvP in this game. End of discussion.
Good to know that 29% of the playerbase have such low standards.
It needs to be not limited by only your alliance mates…..I got lots of friends in other alliances that would have worked better
The bp efficiency is absolutely amazing
o wauw .. 50% off (g4 ships) = 1200/2 = 600 per bps nnnnnnnnnnooooo says scopely .. = 1/(1+(50%/100)) = 800 per bps (huh ???)
also unable to remove players that are AFK on purpose you need to disband and regroup .. 🙁
participation time is kinda bomming, but going against ops 4x ops 50 players was no fun .. me being ops 41 .. its just like doing incursions capped ops 50 vs 50-60 enabled server .. (eu401) and getting a "meh" 5% discount comp AFTER 2 weeks .. having zero chances to hop on the other server and STFC/Scopely being AWOL
anway . this makes powercreep / balanced play very obvious .. (of its non-exsistance and scopely giving players zero fun while leveling .. unless high = die)
Thanks
I want to enjoy pvp, but, anytime I have to try to punch up (especially from g3 to g4, or g4 to g5), it is essentially impossible to do. Being ops 49, I am stuck in the bracket of fighting g5 rare ships, and there is no world where I win that fight. Yeah, I could focus on hitting hostiles and armadas…. but that assumes I am not picked off quickly by the bigger fish. Brackets matter Scopely. Brackets matter. And, on top of that, the 2 min repair timer is egregious (on top of only being able to repair 1 ship at a time). So, lose 5 ships? If you have no instant repairs left, there goes your entire Arena time, just waiting on repairs.
Gosh I want a lot of those favours… but MAN is it tough trying to rank up; feels one step forward two steps back, but maybe that's just me. Hopefully as matchmaking improves things will even out and we can achieve a generally upward momentum
No interest in this feature – I'm level 29 so why would I
arena event on when I'm at work, pathetic
Way to short a duration and on a way overly busy launch month it was mostly lost with very poor explanation and lag was ridiculous
I'd really like to understand how they work out 29% of player eligible took part. Is that 29% of above 40 ops or 29% players who were online during the joke they call an event timeframe? Pointless running something new on a limited timer and then expect people who work to be able to take part
Whilst I like the concept, another great tech tree and officers being locked behind another time consuming task its really tiring. Waves is enough, we already have to run 3 maybe 4 of these per day to meet what we need there is no "Double up" options to help us with credits and now another feature that requires a lot more time.
I just dont think they have a clue how much time these things take, and how much they are asking us to do with all the new content.
Last point, Rev we know you try but if Scopely really listened they would have chilled out the roadmap and give less content for a bit. I am really starting to hate this game since Bek's joined.
Why not on a Saturday when more can join
It's simple they want people to move up so only make content for 40+ to force people to move up. For the past 2 years + it's been almost everything in the 30's now it's time for the 40's.
Do we have a chart of the rewards in the mirror faction store that shows the researches and ranks ?
Interesting idea, but the brackets are broken. As a lower level 40's player I can not get the same ships a upper level 40's player can get no matter how much I grind. They need to match it up by the ships you can get, for example 40 to 45 in one bracket and 46 to 49 in another so everyone has the same ships available. When we tried the other team had one upper level guy with a big ship we could not touch and he just swept us every time we entered the system. One and done for us.
My main gripe is this locked into the arena and not many of my alliance mates are interested.
First week of Arena was awesome. It has a few issues but is a great game mode.
I get a lot of the criticism but most of it has playability counterpoints. Yeah, it would be great if it were open all week – but then the matchmaking would be worse and the queues could last hours or days. The idea behind repair speedups isnt that we just get an infinite supply and use them every time, but that we are rewarded for having more ships loaded out and for strategic use of the speedups when it matters.
Wouldnt mind a 3v3 though! Thats a good solution to a few concerns
I'm a comm in my alliance and I felt compelled to participate to help my members that wanted to, I, personally, didn't care to try it out. The biggest issue is not a long enough window for people that really wanted to.