Tamurkhan BLOG – Unique Chieftains – Nurgle Rework & Units – Thrones of Decay – Total Warhammer 3



Blog:
https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/13

00:00 Intro
00:30 Tamurkhan
04:28 Chieftains
10:14 Kayzk the Befouled
13:20 Melee Lord
15:00 Sorcerer Hero
15:55 Pestigors
17:30 Plague Ogres
18:45 Rot Knights
20:06 Bile Trolls
21:56 Toad Dragons
23:45 Plagues Rework
26:35 Cyclical Buildings
27:47 Recruitment
28:45 Tech Tree & Army Abilities
30:09 Epidemius
31:35 Nemesis Crown
32:45 Outro

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5 thoughts on “Tamurkhan BLOG – Unique Chieftains – Nurgle Rework & Units – Thrones of Decay – Total Warhammer 3”

  1. Gutrot would be an amazing hero if they add him into the pool honestly. I think the DLC should clearly add more stuff to the game. Immortal empires is too great they should add more the map is huge and deserves more love

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  2. You get all the Archaon Lieutenants from the Legendary Characters, they all looks very detailed, but hopefully the modders makes a similiar system as this so he can recruit them like that instead.

    And you get Melekh the Changer, available to Archaon after completing a quest that appears around turn 10. from the Mixu's Legendary Lords mod

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