I didn't know this mission was impossible, I tried multiple attempts to see if I could get a different ending. I'm glad you get a permadeath exception on warlord.
55:00 Pretty sure you missread and misunderstood the heck out of the mission description. It states: "Survive 6 turns against (PM-s) army." It doesn't state: "Survive to turn 6." They came on Turn 5, so you need to survive 6 MORE turns against them in particular.
1:08:20 What do you mean there's only one way to attack you when you are in the castle? There are at least 17 tiles they can attack you from simultaneously with ranged attacks. Although, yeah. only 1 of these places is where they can come into melee. Edit: Not 17, it's actually 19 if not more. I wasn't sure about the corner wall tiles, but they shot you from there, and I am also not sure if there is one more spot on the wall from where they can shoot. There's also 2 tiles in the towns around, so that's at least 21 valid tiles. They have more than enough space to place the artillery and still fill in with crappy archers and melee units that can't reach you.
What happens whe a full unit dies? There is no perma death right?
I didn't know this mission was impossible, I tried multiple attempts to see if I could get a different ending. I'm glad you get a permadeath exception on warlord.
Awesome!!!
You can win this mission. Their is an achievement called "HOW??" for killing every enemy on chapter 12. 😉
55:00 Pretty sure you missread and misunderstood the heck out of the mission description.
It states: "Survive 6 turns against (PM-s) army."
It doesn't state: "Survive to turn 6."
They came on Turn 5, so you need to survive 6 MORE turns against them in particular.
1:08:20 What do you mean there's only one way to attack you when you are in the castle?
There are at least 17 tiles they can attack you from simultaneously with ranged attacks.
Although, yeah. only 1 of these places is where they can come into melee.
Edit: Not 17, it's actually 19 if not more.
I wasn't sure about the corner wall tiles, but they shot you from there, and I am also not sure if there is one more spot on the wall from where they can shoot. There's also 2 tiles in the towns around, so that's at least 21 valid tiles. They have more than enough space to place the artillery and still fill in with crappy archers and melee units that can't reach you.