Switching To Termination Mode | Armored Core VI [Part 7]



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40 thoughts on “Switching To Termination Mode | Armored Core VI [Part 7]”

  1. Wow I never knew there was more dialogue between Hawkins and Pater before you ambush them, nor had Flatwell leave on me. You playthrough has shown me that there's still stuff I don't know about this game even a year later.

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  2. Replayed the game over the last days and yeah three runs are actually necessary to unpack the story
    Trough your run im getting more dialogue because i can focus on it
    Theres just too much going on in the fights

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  3. Personally, I think that the laser blade is trash. Even when the enemy is stunned, you are likely to miss with at least one of the laser blade spins. The base plasma blade is superior, as it has a charge built in and a follow up.

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  4. I like the Enforcer a lot
    He is a pretty underrated Boss

    He has everything this game mechanics have teach you

    Missiles for long range and to keep you on the move

    Pulse weapon for suppressive fire and to counter your shields

    The laser blade for CQC

    The Laser Cannon that deals a lot of damage

    And the Area of Effect attack if you keep too close to him

    Another thing is that this guy is called EL SICARIO in the Spanish version of the game

    The AI "Hitman" that the PCA left behind in other to deal with intruders

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  5. It's definitely left ambiguous. But just want to point out that Frued is described as just being an ordinary man. And there's no mention of his augmentation gen. The former might be talking more about his mentality and not going the Snail route of upgrades. But kinda funny they suggest the (previous) top rank could actually be an unaugmented human, and that piloting an AC is possible without.

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  6. I love how they add that detail of Rusty getting fielded against Michigan. Makes the stakes of the decision so much higher. It feels like such a big turning point, and makes you question whether Rusty will die, or even just be pitted fully against each other based on your choice.

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  7. Hey man, I'm not sure if you know since you keep experimenting and changing guns all the time but each gun type has an "effective range" and when you try to shoot outside of it (for example the machine guns are rather close range, if you try to use them at 500 unitus or more) you will see the message "ricochet" and will do less damage and less stagger.

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