Super Mario Bros. Wonder Review



Mario Bros. Wonder single-handedly makes the case that 2D Mario shouldn’t be relegated to second-tier status in the modern Mario canon.

Whether Nintendo intended it or not, conventional wisdom tends to sort modern Mario games into something of a mental tier list. The 3D Mario games like Galaxy and Odyssey are the flagship mascot platformers, and 2D Mario games like the New Super Mario Bros. series are somewhat lesser retro throwbacks. Still good, dependable, but less prestigious. It’s after years of 2D games languishing in understudy status that Super Mario Bros. Wonder takes center stage–and it delivers such a knockout performance that it makes the argument, implicit or otherwise, that 2D Mario games can be just as vital to the medium as their 3D siblings.

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20 thoughts on “Super Mario Bros. Wonder Review”

  1. I don't know why people are calling it too easy. They either haven't found the Special World stages, or are just amazing at platformers. Every time ive tried the levels i lose 20 lives, and say I'll be back

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  2. The fact that Nintendo charges $60 for this is a crime. It's the same Mario games that's been released 1,000x. That's all Nintendo knows how to do. Sequel, sequel, sequel. Real imaginative.

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