Get Tower Escape: https://store.steampowered.com/app/2009860/Tower_Escape/
Tower Escape is a reverse tower defense game, where instead of defending against incoming enemies, you play the baddies and guide your minions to the exit. Recruit a team of minions, and collect powerful gems and relics that make each run unique.
The Let’s Try series is a way to preview / review games in order to get my first impressions through the first moments of gameplay.
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Awesome video Retro! Really interesting seeing the flip in roles to playing as the monsters. Probably gonna get this
I think the radius on death buff passives mean that when the unit with that text dies, allies in its range get the buff.
You just need to score 1 point with that clan to unlock them as a starting clan, meaning you need to play with one of their minions.
From what i got from playing this game Delay is the time the Unit itself takes to spawn, not the time until the next unit spawns.
It is not a big change but should be taken into consideration so that you dont create to big gaps by accident
Probably was worth upgrading the zombabies into zombies to produce even more zombabies
Having recently played a few clears of this initially charming game, I have to say I don’t understand the unit types.
It’s kind of a general theme for units, I guess. But there are no synergies pushing you to want to build into only one of the four types.
I was really hoping for more incentive for builds and some build diversity. In reality it pans out as buy every unit you see in the shop and draw the snake around the hit boxes.
All in all, cute game, but needs some work on the build side before it’s taken seriously.
The best compliment I can give for the game is that it feels like a well made school project that might be fun to mess around with for an hour.
After getting sick of Mother Gothel’s shit, Rapunzel, played by YouTube extraordinaire Retromation, finally decides to escape the tower by harnessing the forbidden power of necromancy!
Fun! Unlock corrupted and play in hard mode 👹
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@41:00 Regarding the mummy's/ Imotep's ability, does it only trigger when they themselves die, or just when anything dies?
54:59 That's it lads, rock and stone!
Instant purchase after watching only a couple minutes of your gameplay. I beat medium and hard back to back surprisingly, but going for the minion permadeath now. Thanks Retromation!
only 12 minutes in, so you may figure this out later, but when you select a floor path on the map then that staircase glows on the level
Yay new series!
What if you made a circle or made them run up and down in the same path of damage to die like the group did a small circle over and over to die close together?
Retro, Ihmotep/mummy is on its own death
So I played through that game and it kinda felt like a slog after a while, pretty repetitive and not very challenging on normal unless you are going for a high score or something
That said the music is great and watching it is more fun then playing it so I'm in to the mini series
if you could somehow get a fanatic to be the same speed as riffs…
You can click the path you want to take while on the map page, even on the demo. It'll highlight the path to take.
“Reverse tower defense” so tower attack?
So excited for a series on this! By the way – on Floor 2, when you left that key, you meant to reroute to grab the key and health potion on your way back from the right side, but forgot to