Let’s talk through the options of the rather impressive looking Admech Haloscreed Battle Clade…
Full Grotmas Detachment Playlist here – https://www.youtube.com/playlist?list=PLmv1SRWyPfh8y-ftLPXrS2h7-CHHU-hLK
Admech detachment here – https://www.warhammer-community.com/en-gb/articles/gvofotqw/grotmas-calendar-day-5-red-is-the-colour-of-the-season/
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0:00 Intro
1:29 Haloscreed Battle Clade Theming
2:21 Core Rule
4:48 Stratagems
10:43 Enhancements
14:14 Initial Impressions
16:19 Outro
source
Full Grotmas Detachment Playlist here – https://www.youtube.com/playlist?list=PLmv1SRWyPfh8y-ftLPXrS2h7-CHHU-hLK
BRB giving my Knight Valiant stealth
It definitely feels good to have a good detachment for once haha
Gib me deathwatch!!!
Can Targetting override be used in your opponent's fight phase?
Good for elite Admech. Roided up Kataphron and Kastelan blocks with one or two infantry units in transports to support them.
Christmas come early for AdMech Praise the Omnissiah
too bad the army is still way too hordey and expensive to buy
GW looked at AdMech and said "You know what this faction needs? More command phase stuff to remember that affects your entire gameplan."
It better be for the amount admech players have to spend for a 2k army……
Love how the Cybernetica Cohort detachment rule is now hinted to be less than 30 points in value 💀
considering there is a single enhancement in here that dose what cybernetica maniple dose speaks volumes on the fact that GW knows what's wrong with the admech codex
It's pronounced 'NO-es-feer'
Apology accepted GW.
Praise be the blessed machine! The forges of Mars burn with vengeance once more.
011101110110000101110010
I don't play AdMec but I am excited for this one
For all the people saying the abillity to give the detatchment rule to the allies will get erratad, who else but AdMech should be able to buff imperial knights? The reddit has been crying and praying for Imp-knight support in Admech. Maybe GW listened? Do not be so quick to deny it.
Just having the threat in your opponents mind of knowing your rust-stalkers can potentially get advance and charge and +2" M is HUGE. It really can affect their unit placement and movement, making them far more conscious than they otherwise would be, and if they end up playing defensively you still dont have to actually select the rust stalkers and you're getting a win-win. Having played the deathwatch specialist detachment in 9th where we could give our army advance and charge once per game, your opponent really had to factor this into their movements just knowing that you could, and it was very much a part of what made the army great. Admech can now do it every damn turn.
Winrate isn't balance. It's honestly boring and painful to play admech.
Still a lot of broken synergies and relies on spam.
Tried it out last night. Feels so good on the board. So much flavor as far as list building goes
Regardless of how strong it is, this feels like the true generalist Detachment they should've used for the index, theming is spot on as well