Stellaris NEW Invaded Primitives Origin



Stellaris First Contact is bringing three new origins. Payback is one of those new origins and allows you to play as a pre-FTL Civilization that survived, and fought off, an interstellar invader! Stellaris Dev Diary 288 has dropped and now we get to have all the juicy info!

Oh, and the Devs have announced the release date for Stellaris: First Contact…

Lets dive in!

Stellaris First Contact Dev Diary Playlist: https://youtube.com/playlist?list=PL5nBclq6WdvfmUDW2NqP00kqxvpYG45Pt

Chapters:
0:00 Intro
1:47 Reworked Quantum Catapult & Origin
5:02 Release Date Announced & New Cloaking Info
7:10 New ‘Payback’ Origin
17:58 Primitive Insights
21:07 Physics Insights
22:32 Society Insights
24:22 Engineering Insights

Dev Diary 288: https://forum.paradoxplaza.com/forum/developer-diary/stellaris-dev-diary-288-payback-and-insights.1570096/

Game Director’s tweet: https://twitter.com/smuray/status/1628369527472893952?s=20

If you enjoyed this video please leave a like & SUBSCRIBE!

Humble Bundle Affiliate link: https://www.humblebundle.com/?partner=montuplays

Patreon: https://www.patreon.com/MontuPlays
Channel Membership: https://www.youtube.com/channel/UCnbmkVyQ6oa8L0lsuqdQ25g/join
Twitter: https://twitter.com/MontuPlays
Twitch: https://www.twitch.tv/montuplays
Instagram: https://www.instagram.com/montuplays/
Tiktok: https://www.tiktok.com/@montuplays

And please comment with any feedback, any ideas or if you disagree!

source

21 thoughts on “Stellaris NEW Invaded Primitives Origin”

  1. I think the importance of the research options from pre-ftl civis changes with playing tall or wide. For a tall empire, they don´t really give much, but for a wide one, I see them as a really good bonus.

    Reply
  2. I always wished for this type of origin, but not as a freed slaves, but more so as an exiles, who are hunting by their own species due to differences in ideologies or practices (something similar to TEC and Advent from Sins of Solar Empire)

    Reply
  3. I know it's kind of your thing but I'm glad they don't balance hugely around pvp. Paradox games are story games first and foremost, and I'd rather have interesting choices than objectively good, but boring ones. Just me though

    Reply

Leave a Comment