Steelrising – Let's Play Part 16: Bishop of the Cite



Thanks to Nacon for a review copy of Steelrising.

The city burns and bleeds as it suffers the madness of King Louis XVI and his violent legions of automatons. Aegis, a mechanical masterpiece created by the engineer Vaucanson to be the queen’s bodyguard, must save the French Revolution in this challenging action-RPG.

Up against the king’s mechanical soldiers, deadly accuracy will be needed. String together dodges, parries, jumps and devastating attacks to fight your way through Paris. Every fight will test your nerve and requires excellent discipline, while the huge relentless machine bosses demand patience and skill.

Define your own style and upgrade your abilities as you progress through the game. You can play as a ruthless warrior, a hard-hitting bodyguard, a deadly dancer or a virtuoso of the elemental arts. Take advantage of a wide variety of weapons and skills to approach each fight in your own unique way.

Using carriages, grapples, secret passages, a detailed map, and other methods and tools you find along the way, explore a city experiencing its darkest days. Your grappling hook adds a new dimension to exploration and Paris’s verticality. Combined with your dash ability, it will provide access to all the city’s secrets across multiple levels you can explore over and over again.

You are one of the main characters of an alternative history where Paris is being choked by a tyrant king. Allies and enemies with unclear motives will cross your path, such as Marie-Antoinette, Lafayette and Robespierre. It’s up to you to cut a path through all the plotting and put an end to one man’s madness so that the French Revolution succeeds.

Steelrising Let’s Play: https://www.youtube.com/playlist?list=PL7RtZMiaOk8gnxfp3cXcden6phReUShbb

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15 thoughts on “Steelrising – Let's Play Part 16: Bishop of the Cite”

  1. seems cool but these boss fights are disapointing they just lay there – the only challenge seems to be knowing where to go and then, when lost, you can just use compass – think this ones a pass for me.

    Reply
  2. I get the feeling that the intended order was La Cite > Tuileries > Luxembourg. Cite is essentially a straight path without many confusing turns, the fights are simpler, the boss easier, and they explain the whole memories from objects thing as though it's your first time seeing it. I feel like Spiders should've just made you take that route before opening everything up with the later side quests.

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  3. I like how everyone complains about the dificulty of the game like its a bad thing. If you want hard games go play dark souls. Im enjoying this game alot even if its not hard. Theres alot to like about it.

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