Stationeers Let's play Mars 3 A purveyor of shrubberies



Time for some more upgrades. But first, we need a new furnace for super alloys.

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16 thoughts on “Stationeers Let's play Mars 3 A purveyor of shrubberies”

  1. With day/night cycle broken (the day counter is stuck due to orbital mechanics not triggering), wind power isn't very viable at the moment, as storms are not being triggered. Its been broken since last update (affects main and beta branches).

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  2. Appreciate the troubleshooting with the grow light issue. Seeing a problem fixed like this is often better to learn from than just seeing the program written out and working the first time.

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  3. Shouldn't the growlight be be set to "less than 270" so it's off for only about 5 minutes? Right now it's off for 10 minutes on for 10 (assuming you're on 20 minute days, the standard setting), but plants only need 5 minutes of darkness. This way the growing speed would increase? Or did something else with the plants change that I'm not aware of?

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  4. Mick – You may want to change your solar panel layout since I have discovered by having them sitting close together they will block the others during sunrise and sunset. Basically losing a lot efficiency. Also, you might want to check the wind turbines to make sure they aesn't reducing your solar efficiency either.

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