Starports increased my ship production by 69%… NICE – Gal Civ 4 Korath Clan October 14, 2023 by PotatoMcWhiskey Facebook Twitter Pinterest LinkedIn Get the Game Here: http://steam.gs/l/nuroq/potatomcwhiskey source
I swear modern games have something in their engines to make 69 appear way more often than it should. Reply
12:41 Well, they are called MISSiles, not HITiles.In seriousness, I guess missiles are just really bad against small, high evasion ships? Reply
Potato try maybe using the better targeting modules in the ship builder that might be what you're missile builds are missing Reply
@PotatoMcWhiskey! Load unwanted populations into troop transports for invasion of other worlds! Reply
One thing i noticed is that there are many good mining spots near your planets but out of sensor range that you are ignoring. Reply
I swear modern games have something in their engines to make 69 appear way more often than it should.
That's alota 🥔
I dont get it.
Nice.
12:41 Well, they are called MISSiles, not HITiles.
In seriousness, I guess missiles are just really bad against small, high evasion ships?
Potato try maybe using the better targeting modules in the ship builder that might be what you're missile builds are missing
Hey thanks for the Video Alex 👉 Looking forward to your next Civ Economy
Loving this play through!!
Is this stellaris ?
@PotatoMcWhiskey! Load unwanted populations into troop transports for invasion of other worlds!
One thing i noticed is that there are many good mining spots near your planets but out of sensor range that you are ignoring.
squinting at thumbnail
…but the difference between 5 and 84 is 79
I'm imagining Potato launching colony ships into the sun like the Simpsons