STARFIELD | Weapons & Combat Deep Dive!



Going shot by shot through this summer’s showcase to learn everything we can about Weapons and Combat in Starfield!

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#DarthXion #Starfield #Bethesda

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18 thoughts on “STARFIELD | Weapons & Combat Deep Dive!”

  1. Was going to fully watch but at this point in my life combat and weapons are down low on my priority of things I care about in games with Story and Immersion high for me. For me personally now in my life (20 years ago or more I would care about this stuff) I think it is being picky. Not saying it is not important for alot of people but after 40+ years of gaming and my own reaction time gone to the dogs it is the least important thing to me. 🙂

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  2. I find it very surprising that there’s no crosshair while hip firing, but xp pops up in the middle of the screen for every kill. At the very least I hope they remove the xp count from middle of screen

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  3. You say the Grendel reminds you of a p 90 sci fi video game guns they always make me think of the nerf disk launchers from the 90s it’s the square blockyness of them

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  4. THANK YOU for mentioning the crosshairs! I really hope Bethesda gives players the option to enable or disable as many HUD/UI elements as they wish. I am with you 100 percent on hoping the pulsing, red crosshairs can be disabled! I find them very distracting and almost cartoonish.

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  5. Another awesome video, Darth! I'm definitely going to be rocking all the Space Cowboy stuff, because I plan on going full Freestar (might have something to do with the fact that I was a HUGE fan of Trigun back in the day), and I want my space Kalashnikov. Also, I'm hoping that Deadpool2099 ports his Wattz Laser Weapon mod and Degenerate Dak/Pig port their Pulse Rifle mod to Starfield, because IMO, those weapons would definitely fit the setting. Also kinda hoping that someone adds some of the Star Trek: First Contact/Lower Decks-style Phaser rifles but still, really looking forward to this game (even if I have to get a new GPU & an additional SSD to play it).

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  6. The beginning gun fight I believe the gun has tracker ammo in it which is why he is not really aiming and still hitting people. I had watched another video and that was explained why he is able to hit the targets with out aiming at them.

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