Starfield Walkthrough EXTREME DIFFICULTY – Part 12 – Crimson Fleet Phantom Budget Makeover!



Starfield walkthrough on the new May 1st Beta Patch EXTREME DIFFICULTY settings as well as other brand new settings including a real survival mode and settings to streamline all business, e.g. max carry capacity and max vendor credits.

If this is too tough for you, you can always try my complete Starfield walkthrough on Normal difficulty which can be found here:
https://www.youtube.com/playlist?list=PLWfn8XPMjoaMQ6OPPlHne_VvSxjjXIJuN

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27 thoughts on “Starfield Walkthrough EXTREME DIFFICULTY – Part 12 – Crimson Fleet Phantom Budget Makeover!”

  1. I am sure you will get all of the stations into that one empty hab which required three habs before the latest patch. You can squeeze some mission/bounty boards kiosks and storage chests into the cockpit as well.

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  2. I really like the design, though I may change the habs. Though I might have called it the Pumpkin Bullet. 😁 Now I have to watch it again and take notes.

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  3. So even if the particle guns are one behind the other you get the power of 4 even though you only see 2 beams? Same thing with the engines, you only see 2 thrusting but you get the power of 4?

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  4. Does anyone know if the location of contraband on a ship is random? I've captured two Crimson Fleet Specters, and I couldn't find any contraband anywhere on either. I searched for 90 minutes the first time, every darn nook & cranny. Second time, I gave up after 10 minutes.

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  5. Sooo… I built this today, and loved it! Took her out into combat and she smoked the bad guys! Exited the game, reasons… And came back later, and suddenly she lumbers through space like a gravid sow. Anyone else run into this issue? She still blew the next 3 crimson fleet (lvl 14×2, lvl 4) into debris with only minor hull damage.

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