Starfield: Shattered Space – Deep Dive



Get an in-depth look at Shattered Space in this deep dive with Bethesda Game Studios. Uncover the many mysteries surrounding House Vaโ€™ruun and explore an isolated, handcrafted new world in Starfieldโ€™s first major story expansion.

Pre-order or upgrade: https://beth.games/3YUCzx8

Official Site โ€“ http://starfieldgame.com/
Discord โ€“ http://discord.gg/bethesdastudios
Facebook โ€“ https://www.facebook.com/StarfieldGame/
Twitter โ€“ http://twitter.com/starfieldgame
Instagram โ€“ http://instagram.com/starfieldgame
Twitch โ€“ https://www.twitch.tv/bethesda

ESRB RATING: Mature with Violence, Blood, Suggestive Themes, Strong Language, and Use of Drugs.

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46 thoughts on “Starfield: Shattered Space – Deep Dive”

  1. You need to improve the creation engine vastly before releasing TS6 guys. Delay the game if needed, we did not wait this long to have an above average game. We want the same feeling we all got while playing skyrim, groundbreaking immersion, and that will not happen with the dated technologies of the current itteration of the creation engine. Please take a look at the witcher 3 and cyberpunk engine.
    I'm just a random BGS player.

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  2. Everyone is talking about how great the planet looks but what about the fact that the writing is this game is atrocious the factions are all bland and the story for the dlc will probably not be any better

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  3. I really enjoy starfield so donโ€™t think of this as a negative review but I recently went back to play it again but this time I canโ€™t even get past the intro, my games fps drops to 10-15 frames frequently and I get audio cuts and delays. Anyone having the same problem? When I played it when it came out my frames were steady 50-60

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  4. VERY DISAPPOINTING!!!!! How can you NOT show us the characters we are going to meet? How can you NOT show any dialogue & drama? Are the characters, writing & dialogie SO BAD you are ashamed to show it???? What movie deep dive would just have a few staff member tell us it's a great movie???? Starfield's focus is all about visuals and shooting. BGS are very happy to have many expert 3D modellers. They would not ask their quest designers to make 3D models. But they hate the idea of using professional writers. The main Starfield constellation questline is terrible sci-fi writing. It is actually unbearable to listen to the starborn dialogue it's so bad. The world lore & multiverse rules have so many inconsistencies. All these issues have been highlighted in many professional & customer reviews. This deep dive gives NO sign that BGS have listened to the feedback on the main game. It looks like you are just making a Doom/Deadspace clone. You used grav drive testing to destroy Earth and now the same reason to destoy this planet & open a rift like Doom or Half Life? So much of Starfield is generic cut & paste from other games & movies. I really hope this DLC is good but this deep dive is just a vague shallow sales pitch that is only showing off it's looks.

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  5. Nice to see a return to form in cool hand crafted material, looks beautiful! Looking forward to exploring House Va'ruun's home planet…๐Ÿ‘จโ€๐Ÿš€๐Ÿš€๐Ÿช๐Ÿ

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  6. Future expansions need to just add unique locations to the planets/systems already in the game rather then add new systems. The game's biggest weakness it feels shallow, empty, and void. Really need more content for the companions as well to make them feel not as empty and soulless. I am hopeful the expansions will heavily increase their dialogue.

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  7. Thank for listeing to our feedback about the game.

    I hope Emil was not involved in the quest writing this time. Please no "chosen one" staff again.

    BTW the color palette is terrible. Bethesda please check the top 10 mods for Starfield, one of them is the fix for your choice of a color pelette.

    Please admit that your Starfield game design is broken and fix it. Currently your game is 10% great, 30% okay and 60% bad.

    Here is the free of charge plan how fix Starfield:
    1. Add more meaningful content and quests, Bounty hunters questline is a good start but it is taking you too long to add it. More quests within one landing zone please. We do not enjoy flying for a book to another planet system.
    2. Cut of 90% of the planets and star systems, and fill up the rest with non repeating locations, add a unique landmark location to each big planet, landmark loacation sould give a skill point as a reward.
    3. Give us the possibility to fly in our ships on planets, take off and land on planets like it is done in No Mans Sky and Outlaws, do not tell us that your engine cannot do it.

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  8. You're on a better way now, but the Starfield combat system needs an update and that would be the main key to a way better Starfield success, imo. It feels kinda weak and def. not contemporary. When you take a look at other modern Sci-Fi RPGs like f.e. Cyberpunk 2077, Starfields combat system has not even 5% of the extent of CP2077s PvE fighting options and is literally not comparable in terms of the quality of the combat and its variety – not to mention the (adult) presentation. Even in comparison with your own, older games like Fallout 4 or Skyrim it feels like a heavy downgrade. Almost no blood, no bulletholes, no dismemberment, no finishers, no CQC moves, no feelable feedback difference between certain calibers or gun types like f.e. Laser guns. It's sadly uninspiring and honestly boring while looking at the fact that combat itself is such a big thing in Starfield and you have many firefights during your playthrough – and you just mentioned you want to focus heavier on the CQC with bladed weapons now – all that while there are exactly 2 different animations for bladed weapons right now, absolutely no dismemberment, no stabbing, not a single cool finisher move, no combos. So… PLEASE UPDATE AND REWORK YOUR COMBAT SYSTEM.

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  9. So y'all can bring out DLC but y'all can't fix these fucking bugs my current bugs that i have been face since release and the biggest bug yet

    The whole city of Akila is bugged like I can't even go into buildings to turn in quest nor can I even do the main story because of the City being completely bugged

    But Y'all can roll out DLC

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  10. Thats cool.. well back to playing No Mans Sky.. where any one of 20 Quintillion planets are 10 times more fun to exlore than any of your 1000, that you had 10 years to make ๐Ÿ˜‚๐Ÿ˜‚with 500 people ๐Ÿ˜‚๐Ÿ˜‚ limitless recourses comparing to nms๐Ÿ˜‚๐Ÿ˜‚ a 100 BILLION DOLLAR Corporation owning you๐Ÿ˜‚๐Ÿ˜‚โ€ฆ.. you truly couldnโ€™t make this up..
    Im not just some random hater.. I put over 4,000 hours into Fallout 3,4 and Skyrim combined.. and I love NMS.. so Starfield shouldโ€™ve been my dream game right?? WRONG!!! its missing what i love about Bethesda games the most Hand Crafted Exploration and the characters universe and dialogue here is brutally boring.. Its supposed to be the only thing that holds it over a game like NMS quests dialogue but you failed miserably in that because you lack any creative writing talent its time to look in the mirror and admit it. because you already know everything about actual space and exploration NMS blows you out of the water.. all I can say is im really worried about Elderl Scrolls 6 i never expected a great story or dialogue from bethesda but if they lost their world building ability then i lost all faith the last thing i want in a bethesda game is a randomly generated enemy outpost. this was the biggest problem here for me. so congrats you fooled me cause like i said i thought it was going to be my dream game i preordered it but played No Mans Sky mostly since when ever i want to play this type of game..

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  11. the interview segments illustrate why this game is fing terrible. The plot for this game and these side missions is fing terrible. so disappointing that they have not addressed the actual gameplay, enemies, stealth and ballistics which is what this game needs

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  12. Love the new content, and with my pc being able to run the game properly, the game too ๐Ÿ˜€ but please make the rest of space feel more alive flesh out more planets and and some new encounters!

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