Starfield is Flawed | A Review, Critique, and Discussion



In this Starfield video, I give my honest review and thoughts on Starfield. Make sure to watch so we can discuss the good, the mid, and the awful parts of Starfield’s game design.

#starfield #gaming #bethesda

SUBSCRIBE for more content
https://www.youtube.com/channel/UCug6EBUGxktFfAVbj1V3Agw

Follow me on TikTok
https://www.tiktok.com/@alexadrift?is_from_webapp=1&sender_device=pc

Music Provided by FREESOUND

RDR2 Footage provided by Brother Foller. Check out his video!
https://www.youtube.com/watch?v=mZImRF9xDA8

00:00 Intro
00:48 The Good
04:19 The Mid
09:30 The Awful
18:00 The Score

source

21 thoughts on “Starfield is Flawed | A Review, Critique, and Discussion”

  1. Yep , agreed with you and I’m a fan of previous Bethesda games too.. starfield is just boring. As you said the planets and bases that are on them are copy and paste- it’s all the same. Your point about the mods – agree the most , why if mods are so important then we aren’t able to add any on Xbox from day 1? It’s a neither here or there as the game shouldn’t have to rely on them alone. It’s dull it’s a huge disappointment. Outposts are a waste of time too, can’t even have settlers on them !

    Reply
  2. The game gets good after whatever amount of hours is the biggest bs someone can pull up.
    One thing you forgot to mention is the "emotional" part of the game in the main quest.
    You know, I just don't buy it 😂
    We should feel sad or angry at some given points but it's just yeah whatever what do I do next?

    Reply
  3. Iight so idk what crack u smoked but sound design is trash! Most guns have little puny sound & often lack punch!

    Combat is easy when ur on very easy to normal. If u on hard or very hard u not standing infront of enemies face tanking damage cause they will kill u in a bink of an eye especially in higher level systems so stop bullshitting ✋🏿bruh. They literally use mag weapons & dot ammo vs u which can see u drop faster than u realized u was being shot at.

    Reply
  4. Very fair review. I'd say the same. 3 missions glitched and unable to complete. Was 4 until I punched an innocent to get to an NPC behind a door. Everytime I travel to Kryxx my game crashes. I had the "game sync" issue for 3 days and had to play offline. Waiting for the updates before I hop into ng+.

    Reply
  5. When todd announced the 1000 planets like its a revolutionary feature thats when i knew that bethesda are simply out of touch and they think that they are still in the mid/late 2000s where a feature like this can set the gaming community on fire, they really need to rethink their approach to open world game design especially when the competition is way stronger than it was in the past where they only had to compete against Rockstar.

    Reply
  6. Its kind of strange… I knew exactly what I was getting into when I bought the game. I had no illusions. It was going to be a mid experience and I got that. That goes for the music, voice acting, dialogue, quests, crafting, etc.

    All mid. Nothing was done exceptionally well. As expected.

    Not sure what you found great about the voice acting. I found myself skipping thru as much as I could because the dialogue and vocie acting was so…. Innoffensively plain. Literally nothing had a sense of gravitas to it (pun intended).

    Reply
  7. From what people are saying about this game, Bethesda has run into the same problems Ubisoft had with the Assassin's Creed games. They ran the formula into the ground, and now they don't know what else to do.

    Reply
  8. Actually my favorite review of Starfield I have seen so far and I agree with you almost completely. For me, I was bored outta my mind from the intro and heavy constellation focus and only had fun I was „let loose“ with the UC storyline. The lack of exploration is by far the most egregious problem because its not something that can ever really be fixed since the game focuses so much on fast travel. Just picking a direction and walking was my favorite part of previous Bethesda games since you get lost in the beautiful and interesting world building they excelled with; Starfield lacks that completely and that hurts. I have no urge to replay it again except maybe for the ship building and thats it. I also enjoyed FO4‘s settlement building occasionally and feel like they took some steps back here in Starfield. I was once a Bethesda fanboy and believed that 76 was a one-off bad game, no biggie, but now I am legitimately afraid for ES6. Great review though, will def be subbing!

    Reply
  9. 4/10. If it were a studio with 3 people it would be different but Starfield is probably the most overhyped game Bethesda has ever made. It is a regression from their previous games. I don't play on console and I hate consoles so this is a PC perspective. Just an incredibly medicore game.

    Reply
  10. Here is my problem with lockpicking minigame – doing it the first 100 times was a cool challange. But some areas and instances have 10 or more locks to pick. Its a massive slow down in pacing and just becomes annoying.

    Reply
  11. I don't know that mods can fix the fact that exploration is not fun. I played for over 100 hours trying to like it. For awhile I did like it. Then it just got tiresome. NG+ sounds appalling to me. Why the hell do I want to play the same damned quests over and over?

    Reply
  12. Completely agree the longer you play the worse the game becomes. No idea why people said it gets good with time. It starts off exciting. Then you realise how shallow and unfinished it really is, not to mention the loading screens get extremely annoying the longer you go on and the dam fast travel

    Reply
  13. I think you're being overly generous with 7/10, I hate wasting time to pick a lock for chump change, and the skills and leveling are uber grindy, I need this skill now, not level 100, you spend 12 points on junk to get to the useful skill at the bottom and why can't I be Thanos, sack the free star collective, cry havoc and let slip the terrormorphs of war…

    Reply

Leave a Comment