Starfield Beat Me



This is not a decision I’ve made lightly as I really wanted to be able to give Wyatt’s Tale justice and honestly there is some nice meat in Starfield that I was looking forward to twisting…sound bad. But the few bugs I’ve shared today are a small collection of what I’ve been working around since launch. In the future I would like to revisit with a fresh series hopefully after the game has been polished by those passionate enough to give it the love it deserves.

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46 thoughts on “Starfield Beat Me”

  1. I ran into the same issues. I dropped about 40 hours on Starfield, even with mods I wasn't gelling with it. I'm hoping by mid-year we get the survival update, DLC timeline and some great modded game overhauls.

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  2. It's a shame things have turned out the way the did with Starfield. It has so much potential but there is so much that just takes you out of any immersive experience you want to achieve, I hope with time Bethesda can do something to fix a lot of the issues but seeing so many bugs that exist from the oblivion days still present is very disheartening. Think it's just time for them to accept they need a new engine because even a lot of the modders have given up on Starfield at this point.

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  3. I could not help but laugh at the body not just start noodling around the room but breaking down into a mess of pixels around the room.
    Oddly when it does that it seems to act as if there is code for dismemberment even if that is not in the game.

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  4. Could always do a stalker gamma story, ive seen some videos with a great cinematic spin on it, and i think it compliments your playstyle well, and has a good amount of story RP to it.

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  5. Empyrion (Reforged Eden overhaul) and or space engineers could be an interesting segway like how cdda went into ark survival evolved, probably empyrion over space engineers as it has better roleplaying elements and or npc / environment that's easier to work with, maybe you crashed onto a planet somewhere and now you have to "build" your ship and "escape" back into starfield for whenever the equivalent of dust or frost hits.

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  6. Am I the only one who doesn't really mind if some silly bug like this happens? I know you go for 100% immersion/reality, and we love that, but obviously bugs like these are out of your control, and also just kind of funny to be honest. Seeing that in the episode would have just made me laugh, and not diminished the quality of your content at all. So while I understand the frustration, I'm also disappointed that the series is ending when it could probably continue, just with some occasional glitches. I suppose you can't do this if the bug literally prevents you from progressing in some way, but I don't mind a texture issue here or a spaghettification there. just my 2 cents

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  7. The game is sadly unfinished. So much potential but way too buggy graphically. I have a great machine and keep getting huge graphics problems– some of which are new since their latest fix….

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  8. More and more AAA games are showing up half-finished. I haven't bought one in so long now since No Man's Sky and Cyberpunk 2077. Both were able to make amends and change to make amazing games, but why can't developers just see the writing on the wall and give these titles the work they need. The first step is to be honest with ourselves and not ask for an insanely expansive game of "100s of hours of content" or the "biggest worldspace ever".

    Just promise and deliver a great, engaging game and I'll be more than happy.

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  9. Sad that bugs get in your way, and Starfield just don't as good as it should be. The only thing Starfield impressed me is it is the first Bethesda RPG that I can finish without using console command in my 300hrs playthrough

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  10. Totally get it. I was limited to the console so I didn't have PC commands that you had so getting around bugs was entirely impossible. This is why I couldn't get past the 1st episode of my role-play series! It was very disappointing to say the least considering I was also planning for the best. So no apologies necessary! Your work beats all the other role-play work out there so I'm glad this hasn't stopped you from continuing the charge. Great work as always. On to the next adventure!

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  11. Ohhh so that's why lol!! I guess like alot of us just have to wait after a few big updates and overhaul mods. Shelve the game for now and try again with a "new character" after the 1st dlc is out that's what I'm currently doing 🙂

    Looking forward to whatever is next

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  12. This is why I decided to wait for the inevitable complete addition with all the DLCs included. Cheaper price and less bugs. By then, I'm sure there will be an unofficial patch that fixes a lot of this stuff. My roommate played it for free thanks to Games pass and I heard how frustrating the experience was, especially if you played a stealth based character. He would tell me all the time how someone saw him through a solid wall or from across a station and it frustrated him to no end.

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  13. Imagine you're Peter Jackson. You're on the set of Lord of the Rings. You're filming the scene where Gandalf, Sir Ian Mccellan, dies. It's a dramatic moment. Tragic.

    Then. Everytime he goes to shout his iconic line, "YOU! SHALL NOT! PASS!", Ian does his "spaghetti skeleton, fold through the geometry of reality" gag, and you have to cut, and take it from the top, because this fucking GOOFBALL isn't here to make a damn movie, he's here to just turn his whole skeleton into spaghetti and stretch out like he was at the center of a black hole, and if that RUINS your shot, literally DAYS worth of filming, he doesnt fucking care…

    You can't NOT do the scene. This is IMPERATIVE to the film, there's no avoiding it. But, also, nothing you do is gonna stop Ian from folding his body around, and through, reality. There's no trick of the camera you can contrive to avoid getting a shot of his arms twisting together like a double helix and extending like noodles through the roof of your film stage, as his legs stretch through the walls and his fellow actors.

    That's this. But instead of the distinguished works of Tolkein, with the phenomenal talent of actors and artists that transformed words on a page into tangible reality; it's Tod Howard's latest entry into a long career of barely functional video games held together by gum, tape, and spit literally over two decades old, overworked video capturing and editing software, and some chap from New Zealand trying to hold all that together with his creative integrity, and rapidly dwindling patience.

    In short; This was never a matter of "if", but "when" we'd have to say farewell to Starfield for a while.

    For the record, there's a lot of space sims out there like Starfield, so, if there's a professional or personal interest in continuing things with a similar "feel" to it, there's an open market to choose from.

    Out of curiosity, have you ever considered incorporating the bugs into the narrative of the character's perception? Something like a "WOAH! Woahwowah! D-Did you… What the fuck happened to that guy, did you see that? Just me?!" because, I'll admit, Starfield is the one game where you could fold that neatly into the narrative.

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  14. It's okay buddy, give it a year, and we should be good to try this again. Bethesda is very active right now in these bug fixing. I would recommend sending in your save file there so then can look at it. This is a game they will be supporting for years to come. It's their new IP so they will fix these things as long as they know there is a issue.

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  15. Ok. I have a conspiracy theory. Every time there is a game that is said to be super buggy, I never stumble into anythig wortht mentioning. Skyrim, Fallout 4, Cyberpunk 2077, Starfield. So either people on the internet hacking the games and sell it as buggy mess, or it's me who always gets some VIP copies. All of those games were absolutelly fantastic to me, since day one.

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  16. That's a shame. I was enjoying the story quite a bit, even though Starfield itself is dogshit.

    Maybe you could give Vampire: The Masquerade – Bloodlines another go sometime in the future? I remember that series ending abruptly too, even though it had a ton of potential.

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