Star Wars Outlaws Gameplay Breakdown By the Developers | Ubisoft Forward 2023



Get more detail about the Star Wars Outlaws gameplay walkthrough from developers Navid Khavari, Julian Gerighty, and Mathias Karlson. They’ll give us insights about the Star Wars Outlaw gameplay we saw today at Ubisoft Forward.

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24 thoughts on “Star Wars Outlaws Gameplay Breakdown By the Developers | Ubisoft Forward 2023”

  1. I swear to god if I have to go to Tatooine in this game I’m gonna shoot myself. For a planet that they say only has like 200 k people living on it we end up there way too much.

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  2. i feel like this game could really surprise us. also im excited to go to kijimi from rise of skywalker (im assuming that's what the dark snowy planet is), i thought it was an interesting location.

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  3. Space combat looks like it's on rails, way too arcadey. The auto level arcade style is really old. I don't understand why studios still use is. We can understand more than two axis. I'm really hoping for a more sim style control option. More squadrons, less battlefront. The rest looks really good!

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  4. I'm down, but guys, can we get a little more creative with our Star Wars hero names? Kay? Cal? Rey? Jyn? Din? Not everyone can be Han lol

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  5. Desperately needs more screen shake when riding the speeder. Feels too smooth.
    Looks like a good game. Massive have been doing work with this and the Avatar game. Good stuff.

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