Star Wars: Clone Wars, CRUSHING THE REPUBLIC FORCES! ( Empire at War AOTCW ) EP8



THE CIS NAVY BACK ON THE OFFENSIVE WITH CRUSHING VICTORIES OVER THE REPUBLIC AT SULLUST AND MON CAL!

CIS campaign join me as we lead the CIS to Crush the vile Republic on the hardest difficulty will we survive and claim victory?

Mod name is Empire at war AWAKENING OF THE CLONE WARS

Mod Link : https://steamcommunity.com/sharedfiles/filedetails/?id=3387971722

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21 thoughts on “Star Wars: Clone Wars, CRUSHING THE REPUBLIC FORCES! ( Empire at War AOTCW ) EP8”

  1. Issue with those arty deff stations is they can be pretty damm inacurate with their rockets had a massive deff at duro 10+ provedince and 30+ carriers managed to destroy more than half with 2 venators and 1 vigilant that got spawned in everything was down 4 provedince on the field i order it to shoot at the shieldgenerator but it was moving so it missed like the ENTIRE time

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  2. Thoughts:
    – You should probably stop making MTTs, they're slow, lack firepower, and you only got one per company. I suggest you to have one per army/invasion just for the repair (healing) for your infantry.

    – I'm not seeing much benefit of the lucrehulk other than:

    A. Survivability (though this is somewhat irrelevant when most ship within the fleet are outpacing it)

    B. Sustainable fighter swarms (it has a huge reserve of it, but it doesn't carry bombers unlike the captors which aren't half bad at sustaining fighters as it has 6 reserves.

    C. Sensor range, nothing can hide from it (i think)

    D. It can deal with small crafts with surpriaing effectiveness

    Conclussion, I think persinally, the lucrehulks are best used in an artillery/fighter focus fleets as it can spot enemies, and assist fighters with its supply ability while the artilleries/carriers ships can stay at the back far from enemy range, once you've gain access to The Omni supply ship, it'll be a tank, spotter, small craft killer

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  3. You're using Trench wrong. Note he has Tracking Torpedoes, not Hvy Torpedoes. Tracking Torpedoes, if you'd ever read the guides, are a Light Torpedoe with enhanced speed and tracking. Great against corvettes and frigates, as well as sniping specific hardpoints. DPS: 20% of Hvy Torps. (assuming all Hvy Torps would hit).

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  4. The Devs did say that the Hyena bombers are traverse the map faster, but carry a smaller payload, though I will say that it is a bit week rn. I would suggest looking into a unit that brings in a different bomber type. I noticed a Condor bomber earlier in your campaign. Not sure which unit has it as a compliment, but I would be interested to see how they perform on ground compared to the Hyenas!

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