It’s gonna be rough kids.
We now have a discord! You may join here:
https://discord.com/invite/SNDwEsWSTK
I try to stream every weekday (ISP, health, and schedule permitting), but with things going the way they are, nailing down a particular time frame can be difficult.
Shameless plug section: If you’re considering joining Star Citizen I’d humbly that ask that you use my referral code during the account creation process. It helps both of us out and gives you an extra 5,000 UEC to help start your adventure. https://robertsspaceindustries.com/enlist?referral=STAR-2VXC-DRBY
Or if you want to enter it the old fashioned way at account creation the code is here:
Referral code is: STAR-2VXC-DRBY
Or if you wish to support this channel, I have set two things for donations. If you would like your donation displayed on stream, use this link here: https://streamelements.com/jackaxton/tip
If you would like it to be quiet/anonymous, you can use paypal here: https://www.paypal.com/paypalme/jackaxton
PLEASE do not feel obligated to though! I enjoy you just hanging out.
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Hello jack, question who in wave 1. Is it evo
Hi Jack, I'm really disappointed with star map, it just not all that. Not very clear, and a lil janky. The lag/delay/desync is hard to deal with right now. Master modes is janky also. Gosh I hope it gets better. I dont think we are gonna get persistent hangars in 3.23, it will probably be a 3.23.x patch.
I was thinking if you just wait at an om point when a cargo ship stops with no shields up and blast them with Corsair w/5 ballistics and they are done before they can get away. Master modes is a big help to pirates.
Oh god its so broken. I dont know why i expected it to work as it does in ISC, we've been through these cycles for a decade now.
But god damn it will be glorious in 3.23.2
Shall we say, September? Then it'll be a brand new game with these features semi-polished to be playable. Hopefully.
Hey Jack,
From the “Maps and apps” ISC last week, they said they were still working on getting the transit system to talk to the map…so routing to places in the BIG landing zones was still “work in progress”.