Spiraling Down the Path of WAR In Starsector



Today we go to war with everyone in starsector.

Mods
Arsenal Expansion
Better Colonies
Combat Alarm Sounds
Combat Chatter
Fluff Ship Pack
Hazard Mining Incorporated
Industrial Evolution
LowTech Armada
LazyLib
Luddic Enhancement
MagicLib
Nexerelin
Speedup
The Star Federation

Socials.
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20 thoughts on “Spiraling Down the Path of WAR In Starsector”

  1. I just witnessed an advertisement for a "Wolf Game" where this dog catcher lookin dude throws a baby wolf in a cage in the back of his car, and then a bunch of wolves start chasing the car attacking the car but being thrown off then several wolves on both sides up ahead push boulders in front of the car's path and the car crashed sideways with the cage flying out the busted open truck the cage is open and the wolves saved the baby wolf and howl.. These ads are turning into acid trips..

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  2. Doing a playthru vs the spindle faction, for some reason they had a homeworld ran by a anime girl and a .5x ground force multiplier and some other mod that gave even more ground defence. I got tired of their shit and just saturation bombarded them till it deciviliced, yeah pisses off the church and the independent, fuck them. After the capital fell it was only half a year later I invaded with 16 fleets I requested with 3200 marines and expunged them from reality.

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  3. Yeah I wish there is mod which makes those AI faction have limit money to build troops. Like seriously I also faced exactly same thing. I can't go explore in a month boom another raid is coming. GREAT.
    Like they keep sending fleets after fleet after fleet. Which is why I hope they implemented system like Mount and Blade. Where the more they lost in battle, the more time they replenish the fleets.
    Plus even with their unlimited funds, they still upset player own many shares. As if it affects them.

    Reply

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