Sorcerer Character is MAGICAL! | Tiny Rogues



Tiny Rogues is a fantasy rogue-lite bullet-hell dungeon crawler with rpg elements. Build a new unique character each run and fight one monster-infested room after another! Discover unique weapons, collect magical items and level up to become more and more powerful!

Check it out here:
https://store.steampowered.com/app/2088570/Tiny_Rogues/

#olexa #roguelike #games #tinyrogues #indie #roguelite

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12 thoughts on “Sorcerer Character is MAGICAL! | Tiny Rogues”

  1. I like how Tyler said that if you don't like that he doesn't do meta progress, to go watch Reto play the game.

    -but Reto also has the same exact stance on meta progression that he does, so you'd be watching someone who's playing in a very similar fashion lmao.

    Reply
  2. Might recognize the Reef soundtrack because it is 1 from 2 songs from the entire OST that I didn't have composed/produced completely new but just used something from Unity Asset store 🤣😅😅😅 … I just love the song so much, couldn't get myself to exchange it!

    The soundtrack can be found on my channel!

    EDIT: Love the Discharge! Good run!

    Reply
  3. Yes yes yessss
    I was craving more of this
    Kind of u lucky that you didn't get like a magical sword that scales with strenght and mana, would've been perfect.
    Hot damn did neptune step things up! Not being able to just micro-dodge every attack and reserving your dashes only for when you're out of position but instead having to perfectly micro-dodge and position yourself so you don't run out of dodges is super difficult, and not being able to do so leads to some funny deaths (I'm sorry Tyler, but knowing you would eventually walk into the waves and then seeing you actually do it was too good).
    I was not expecting 6 floors, tho, maybe it even goes to 10???

    Reply
  4. I’m loving this game right now, it really scratches the Realm of the Mad God itch that I feel every so often with the pixel style and the great bullet hell boss fights. If you see this game dev, please make more epic boss fights like you have so far, they are amazing!

    Edit: I JUST SAW THE NASUS REFERENCE WITH THE EGYPTIAN BOSS I LOVE IT

    Reply
  5. Hype for this game, but can't help but feel like it could do with a bit more difficulty in the early game from the videos I've seen between you and Retromation considering the heavy archvale inspiration. Not a lot mind you, as it's still a roguelike and you need to be able for your average played to be able to reasonably progress on their first couple of runs and not just get insta-wrecked, but maybe a little extra oomph or speed to the bosses of the first two floors.

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