Somehow The Builds Keep Getting Crazier – Frostbolt Return Proj Mines



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Still kinda building it but yea mines are a lot more playable than I give them credit for. Still not my cup of tea but you can definitely do some wacky stuff with them and this is but 1 example.

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26 thoughts on “Somehow The Builds Keep Getting Crazier – Frostbolt Return Proj Mines”

  1. Well the truth is if you can play a skill that doesnt pin you to the ground for most of the time – you are playing this game correctly. Thats why totems,mines, cocs,minions are good, while melee is shiet and with current state of game will always be(until you get this less than 4 seconds boss kill dps) 🙂

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  2. Though about this with a pledge and echo but this seems far better, have yet to try a trapper, just something about it mentally that drives me away, it's like totems, I know they don't work the way it sounds but the idea of a stationary ability needing a double cast to work makes me not try it.

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  3. What acendencies would you go for if giving the same build a go with Deadeye (Was thinking: Far Shot, Endless Munitions, Gathering Winds and Focal Point)? Or rather go for Wind Ward instead of Focal Point?

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