00:00 – intro
01:33 – any 4 bodies vs Shifter
03:15 – Playing around Super Poly with S:P
06:13 – Playing around Super Poly while saving $100
08:35 – Playing around Super Poly while saving EVEN MORE
12:14 – Playing around D.D. Crow on Raider’s Knight
15:22 – Playing around D.D. Crow on Brave Strix
discord server: discord.gg/nXwXkVZHwM
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This is the moment Daimax became Daimaxlanius
Pain Lanius denying your allegations by sheer force of anger.
today being the #1 super poly hater added a meaningful contribution to the raidraptor world…. In awe…. thank you Batmax
'Pain Lanius Doesn't work with cowrie' – a fool who isn't on D.D. Crow
I've found that a meaty Bystial package in a 50-card RR is actually kind of nice. I will pretty often synchro for either Borreload for an omni (to pair with Dark Requiem, Barrage, and a fog blade(s)) or Dis Pater with a Bystial and a Blackwing tuner. Considering we have such easy tuner access with 3 opportunities to summon any dark lvl 4 bird, we can use Shamal from the Blackwings to get a tiny bit of synchro going. Not to mention that Bystial Control is never a terrible play, and it helps in the Voiceless matchup significantly. Is it the most optimal list? Probably not. I do still firmly believe that playing raidraptor with more than 40 cards is the way, since it also dilutes the Rank-ups and helps your grind. The 40 card target deck size is good for decks that don't have years upon years of cards to work with, but Raidraptor is a big enough archetype to where you can definitely fit up to 50. Any more than that is silly, though. A good example of this is Branded. It got so much support, so often, that it is still able to run no-handtrap, 60-card lists that have enough gas to power through boards. Maybe not these days, in this format, but Branded is still very strong.
Also, I'm still a believer in PK "engine" with Bardiche. The PK Rank-up is so flexible that I sorely miss it when I dont have it. It can turn any Raidraptor xyz that isn't Ultimate Falcon into Rising Reb for the board wipe, or turns Dark Reb into Dark Req, or a Force Strix into Brave Strix, etc. Not to mention the send of Raider's Wing if you havent used it already, or the free lvl 4 through the PK trap (which is not a brick because it can activate the turn it was set if you have no traps in GY, which you almost never do unless you use Imperm turn 1.) Bardiche is also a free Raider's Unbreakable Mind.
You should play barditch and one copy of the new phantom knight rank up, it really helps you out when link 2 or raiders knight get impermed also raiders wing is a free dump
You could also you should also consider kashtira fenrir since it’s one card rank seven if you normal the rise heart but it’s a bit clunky with fuzzy so I’m still testing it out
For d.d. crow your opponent should always target brave strix as the rank up requires 2 face up targets to make the sattelite cannon falcon
Great video, I have a question though. How do you choose to play around imperm and not nib? Ive been making the impermp line whenever possible, and getting nibbed. I feel like choosing imperm makes sense, but other than crossout or play 3 raiders I can't think of a line
Uhm… I don’t fully get it why going first we worry so much about super poly. I’ve always been taught that all unaffected monsters are inmune to super polymerization. Because fusion summoning it is an effect, even if you can’t respond to it. Same with why we don’t get cooked by monarchs' stormforth.
isnt it worth it to put in a dd crow now?
I feel like there is something i just don't get… I mean, the deck feels cool to play, has potentially loads of back up plans post interruptions, ways to totally play aroud them but the more i focus on a small group of peculiar hand traps, the more i get smashed by others I'm not expecting both in terms of what I'm beign interrupted from and where the interruption comes (ash on force strix like… Duh?)
you know what else plays through shifter? g golem rock hammerer
I do not care what propaganda Big Pain tries to spread. I am not playing that poopoo card 🙁
oooo yeah real nice one buddy im never gonna be able to trust ur deckbuilding again unfortunately :/
unsubscribed!!
spain lanius
Wouldn't Knightmare Unicorn be pretty useful for the "Link that removes itself" combo? It requires a discard but it removes itself in a way that it becomes a resource later, while Azalea and S:P basically just backflip into the dumpster.
Hey, thank you for yet another great guide.
I wanted to ask: in the previous video you said that if they handtrap the first Force Strix during the imperm safe line they are stupid, but what if they are? Like don't we just pass turn unless we got two extenders? That would be 4 birds in a 5 cards hand, it's not too likely.
I'm sure there must be a line I'm not seeing with just one extra bird
Can u please tell me why u play the other Rank up spell, where u pay half your life points.
Nice work 👍
the double force strix anti-spoly setup also gets owned if your opponent is playing Starving Venom or Triphy in the extra. most people aren't, but if they are you just die
Hey, big noob questions but what is the utility of triple tactics thrust? All I've been doing is setting an imperm or a glorious bright and I get the feeling that's not the point of the card at all. Also siding going second, I've just been taking out cowrie, cosmic cyclone if S/T removal isn't important, and the triple tactics for handtraps, what else should I be thinking about? And is that a readiness in the side deck, what's that for?
Finally a more fun question, would you want more support for Raidraptors and what would you want it to be? Personally been having a lot of fun playing the deck but I wish it was just a little more consistent and a little more capable of playing into quick effect removal, so I really wish there was one more great starter and one more extender like Bloom Vulture that works on an empty board. Also being a little less dependent on Raider's Knight would be cool, so some sort of main deck searchable RUM searcher?
So my only experience with Raidraptors is watching your vids. Haven't had the time to really playtest it myself. But why is Pain Lainius good against Shifter? Doesn't the deck have a dozen other cards you can summon to make Force Strix in that scenario?
Would love to see an explanation on your siding patterns. I already assume roost and glorious come out going second.
No mention of the best shifter deck smh
I’ve been playing pain lanius since day 1
Glad you seen the light!
Btw I asked you about pain lanius on the MBT video!
On a note for that ant-superpoly end board: If you don't draw it, just avoid using either effect of Fuzzy all together. Instead of making Force Strix in the end, just use those two birds + Wise Strix to make a Link 4 Dark, like the Borrel dragons or Abomination. Keeps you safe from super poly while having another massive problem for them to deal with.
Id probably let you get 1 rising and crow the rank up?
I think Azalea has a place in the deck just in general; if your opponent opens Summon Limit in games 2 or 3 you lose instantly unless you draw Cosmic. However, if you're running Azalea, you can actually play through Summon Limit as long as you open Bloom Vulture + a name (Swallow's Cowrie works too.) Bloom Vulture summons itself and another monster simultaneously, so it only counts as one summon for Summon Limit, meaning you have one summon left. S:P doesn't help here because you can't access her banish-on-summon effect since you can't summon a Link/Xyz monster without hitting Summon Limit's restriction. Azalea lets you go into her as summon 2 after Bloom Vulture, popping the Summon Limit and herself, allowing you to continue playing.
Most people will flip Summon Limit as soon as Bloom Vulture resolves in my experience, but even if they don't, if they have one set post-side it can be a worthwhile line to go through since it will bait out the backrow before committing to other extension.
ALSO this literally just happened to me in a game: Azalea let me play through Ash on Tribute + Nib on 5. Had to use Strangle from hand to go into Raider's Knight, had Heel and Mimicry in hand. When I got Nibbed I could go into Force but couldn't search Strange because I was forced to use its summon effect earlier in the turn. I was also locked out of Heel Eagle because of Nib Token. But because I had Azalea I could link off Heel and Force after searching Bloom and clear my field, allowing Bloom to summon Mimicry from hand and no longer lock me out of Heel, ending on Rising Rebellion, Rise Rank Up into Rising Rebellion on my opponent's turn, Roost and Trap. Azalea feels like a must-include for me.
I personally don't run Thrust because it doesn't actually seem the best this format and it has literally never let me play through Nib when I was trying it so the second Arsenal Falcon is what I swapped out.
i dont see how you would play around dd crow/bystial on brave strix in gy, ideas?
Hey raidraptor player here and thanks for the info your making about playing on super polymerization but have you tried using rusty Bardiche since you can use it's effect and to send any PK monster like Raiders wing to set pk force and you can pop it Bardiche
can't you just end on double force strixx to play around super poly?
Technically pain turns noir into a 1 card combo no?
Good evening Daimax. How can I play around Wattkinetic Puppeteer on Strangle Lanius?
Not playing 3 raider's wing is just incorrect imo. Every deck rn is on 6 copies of imperm/veiler/mourner at bare minimum, with most lists being on the max of 9. Raider's wing + extender plays through all of those. Without seeing it consistently, you just lose out on being able to play through boards and being able to go first through handtraps effectively
Why do you chainblock the Wise Strix eff with Arsenal Falcon eff instead of the other way around? Shouldn't the Ultimate Falcon summon be more important than the Wise Strix eff, or is it not as important as the Wise Strix eff going off? Obviously Wise Strix cl2 loses to Ash which is the most common handtrap but still. Am I missing something?
So you'll basically show S:P and Azalea a picture of Lowtiergod
i noticed you usualy send back force strix with roost at the end. isnt that ruining your ability to rise rank up on the opponents turn?
Hello, great video! What is the plan vs Voiceless voice? They can summon a 4100 beater easily which seems annoying for this deck. Is it just a matter of firing off the 3rd towers at the right time?