So Much Damage! | Subsistence Single Player Gameplay | EP 561 | Season 5



Subsistence Gameplay Series

Subsistence Description:
Subsistence is a sandbox, first person, open-world survival game (singleplayer or cooperative multiplayer). Struggle to build a base and gear-up in the hostile environment. Defend yourself from wildlife and AI hunters (who also build bases in the world).

A Subsistence wiki that is a work in progress, but has some useful information:
https://subsistence.wiki/wiki/Main_Page

If you would like some cool shirts or a mug, check out my Teespring page!
https://teespring.com/stores/ohnocoho

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29 thoughts on “So Much Damage! | Subsistence Single Player Gameplay | EP 561 | Season 5”

  1. The wacky weather did a number on me too. Coughing, sneezing, and a nose that ran like a faucet for 3 days…. I never did feel sick though. Maybe it was the roller-coaster weather or a mild virus IDK.
    *Honestly it felt more like allergies

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  2. dang that black bear gave alot of fat and i think you need to log out completely before reactivating the hunters i think a game day has to pass you know going with the respawn thing at night. if they dont have a place to respawn they do not respawn.

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  3. i enjoyed the icarus episode and i hope you post more…im thinking of trying the open world mode if my coop buddies want to cause we all have the game and hated the missions lol and the storms but like you said we may have to just live with the storms as part of the world lol

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  4. Hi Ohno, The game seemed to have loaded a save where the revenge flags weren't cleared. I wonder if it loaded in Steam's cloud save cause from what I've observed the cloud save isn't updated until after you completely exit the game. I haven't made much more progress on the ATV either because I decided I want 5 mining drills. I also want the base to bring in the power to support them. As you can guess, I need either more solar and wind or to upgrade what I have. Unfortunately, I was short on roof space, so I built a 2 tiered platform and ran range extenders to it. I built it on the rock in the oldest lake so it's my hope it'll be out of the way of hunters when they revenge. For awhile, I'll be going around the map calling kitty kitty and moosie moosie.

    Hope you get the hunters figured out. Take care of yourself and your cold, and we'll see you next time. As always stay safe, be well, and you have yourself a better one.

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  5. Wow! What an episode – much craziness! As a thought – how about a fence or wall further out around your base too, with a gap for the ATV to get in/out, but where you can funnel the hunter attacks to a certain spot. Also – adding a couple more mining drills so you can have one for each of the essentials might be helpful. And yeah – the hunters got glitched somehow – leaving them off for one (or more) game day(s) should fix it. =)

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  6. bag flash was it on the mountain?
    we do no attacks but still get attacked if they see us through the window lol 2 or 3 hunters will lob molis and grenades at the base…once a hunter through a moli directly at me and hit me with one i was all on fire and crap lol

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  7. For a true test. I would / will be starting a "Test" profile. Start a new game with Hunter enabled, go make a quick base with a BCU and see where they spawn. Thinking it's just a coincidence they are spawning at the Bridge base. Makes sense to me they would be that far out with the ATV update.

    Love this series and it's nice seeing 3 of my main games staying with series (Sub, MD. and Icarus!!) Thanks for the great content!

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  8. I thought last time you wanted the hunters to move that you used base crackers. A lot of damage! A nice action packed episode. Hope you feel better soon! Thanks Ohno xx

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  9. I think there were two hunter bags flash when you came back at night…so both 'revengers' from that base didn't make it back home. Also,
    Ohno: you saw how many logs it took…
    Hunter: (impact of grenade arrow) you gonna need even more logs when I'm done..mwuhahaha!!
    😁

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  10. Well- that was…….. remarkable! So many attacks, poor Ohno! 😞 I once made the mistake of ignoring a revenge attack as I was in Llama lake about to dive for crystal- hideous damage to base when I got back. Talking of bases I have one question- do you get advanced weapons parts from all bases if you use the BCU or just the Fortress base? I'm not going to make a BCU then find no adv weapon parts when it's done, waaaaaaaaaaay too expensive for that. Lots of fun and laughs as ever Ohno, and as usual my thanks and gratitude to you 😀

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  11. Yeah I have had it in the past to have to play at least one full game day with the hunters turned off for it to stick. Anyway it was a bit fun LOL I do look forward to your Icarus game play. Hope to join you on some of the missions. Yesterday I got some friends into Icarus, so been relearning the ropes for them.

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  12. im not 100% sure but i recall reading somewhere that in order to have the hunters respawn elsewhere, their BCUs need to be exploded. then the hunters disabled and enabled. something to that effect. i also think the algorithm for where hunters spawn might simply just be the earliest existing placed player BCU. at least thats what makes sense to me considering the data. In any case, still a pleasure to hear your upbeat voice with the gameplay!

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