SIGMAR SPEAKS THROUGH ME! Volkmar The Grim – Immortal Empires Campaign | Total War Warhammer 3



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43 thoughts on “SIGMAR SPEAKS THROUGH ME! Volkmar The Grim – Immortal Empires Campaign | Total War Warhammer 3”

  1. Given how Turin stacked priests in his army, I think WH3 should have some kinda system that either prevents you from just creating doom stacks or having a character heavy army or at least adds some sort of punishment if you do so. Kinda like that mod where you have to use some rank system to be able to use rare or elite or special troops in your army while common and uncommon are easier to get for said armies. Like an option in the menu if you wanna play that way.

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  2. Hey Turin just an FYI: when leveling a bunch of characters in a row, you can switch characters directly by clicking their portraits in the top-left corner of the skills screen, no need to go back to the map every time. Hope that helps the hand a little!

    That being said, I still end up doing it the old way half the time out of habit haha

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  3. Wow….. the AI is so bad in this game. One battle had me completly lose any interest in the game and any hope the IE will be fun, at least on release. maybe a year later, but not now. those cavs running in circles and turning back right in front of low tier ranged infantry, a perfect target for them, instead showing them backs to shot at.

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  4. I remember playing Volkmar with some really cool mods that made him a blast of a campaign, like Faiths of the Empire, or Sons of Sigmar, which both added new religious units and themes, making the "Fight against evil" even more cool, like sending a crusade of Morr's cultists to conquer Sylvania, or held a mountain pass with a arch lector backed by sisters and templars of Sigmar.

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  5. Mordheim rules are not hard at all to get! There is a website, Broheim, that contains every (and i mean every) magazine or publication regarding the game, from the basic rules to all the Town Cryer numbers, white dwarf exits, campaigns publication official or fun made, all free! If anything, it is hard to find people to play it out with, but if you get those, the game is a blast.

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  6. Acceleration and deceleration are two of the most underrated attributes and one of the major reasons on how certain units feel to use.

    I just wish that there were more ways to attain them outside of Volkmar.

    I'd keep that part of the skill line over almost all the other buffs if I had to choose.

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  7. New mechanics and skill lines for the empire, really? All they did was make War wagons and cav faster. That's it. The fealty system is as useless as ever and greatswords still suck ass.
    I sure as hell hope the early access version isn't the same one as the official release version.

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  8. when the dwarfs saw that mustache they immediatly got consumed by envy, so they had to declare war to right the crudge that a human being could have a better beard than a beard-thing. ally with skaven they always stood by the empire.

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  9. I'm guessing Turin being a MP focused person doesn't understand that putting walls in your settlements makes them harder to defend in WH3 and that minor settlement maps are much easier to defend since you only need to camp one point while the attacking army spreads itself throughout the minor settlement and trickles into you piecemeal allowing you to kill it easier. This is a big benefit to Ogres and eventually Norsca as well since they never get walls even in their major settlements.

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