Serral is UNBEATABLE right now | Bo7 vs MaxPax – StarCraft 2



Serral (Zerg) vs MaxPax (Protoss) best of 5 Grand Finals from the Basilisk Big Brain Bout StarCraft 25th Anniversary Tournament. Note: this series was cast before Serral’s performance in the EPT Masters Summer EU Regionals

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29 thoughts on “Serral is UNBEATABLE right now | Bo7 vs MaxPax – StarCraft 2”

  1. Eyo. I missed this one cause am a terran but wouldn't mind seeing this with PIG casting. Plus maxpax was playing out of his mind. So seeing serral destroy him… bro…

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  2. I have seen quite a few Serral series over the years, more than I'd like to admit but, I have never seen him play this remarkably well. Not to say MaxPax isn't one of the very best but, in this particular series, Serral made him look like a chew toy.

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  3. Something not done is active use of corruptors for static structures… So that big juicy Zerg wall could be killed off witha couple disruptors doing building damage not really meant for army defence, is pretty good late game, since nothing an stop the ball its free damage, works well against Terran turrets and supply, and pylons and photono cannons and spores… The main point is jsut ball up and force those thigns ot up and out… this way your army never actively goes into a ocnflict zone… He needed about 4-5 more archons for that recall into the main, probably would of won, since hte corruptors did take a massive hit earlier fomr a single corruptor. The other mistake is, he had aenoug henergy to cast the time warp on the ramp… which gives so much good zoning…

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  4. What I don't understand about PVZ is tosses urgency to wall off asap as if it's SC1 broodwar.

    In broodwar toss needs to wall 🧱 asap. In sc2 , standard by 3:30 zerg will have ling speed.

    I personally build my pylon at 13 and gateway at 14 in my base then wall off with gateway, Stargate, forges.

    Zerg can always sack an ovy to see what your doing anyway.

    Fast gate in main messes with zerg, they start scouting for proxy around the whole map.

    They don't know what's coming and some overreact and build 20 lings just to realize your walled off and their 3rd is late.

    Fast gate in main also shuts down Fast pool if you chrono nexus once after gateway. Chrono zlots and adepts. Late gateway is way to passive even though it's standard.

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  5. 12:27 A rare insight into my disorganised editing process where you get to see me making notes to make sure the video is edited correctly, left in, definitely on purpose 😉

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  6. It looks like the God has achieved an awakened form, R.I.P. anyone that is going to be in his way. This year we'll get a repeat of 2018 from the most dominating player in the history of the game.

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  7. Somehow somebody caught up my advice to not drone the third, instead go fast lair, destroy protoss third with speed roaches and drone up behind it. Zerg was so far ahead it isn't even funny.

    That was the build I was talking when herO gone on zerg killing spree with his greedy mass gateway units playstyle. It counters the oracle harass, adept harass, everything play right into your hand.
    Because the harass units are so weak in a real fight the protoss cannot secure the third base.

    I think the counterplay for the protoss is to chrono two voidrays after the oracle/adept harass failed, to stop the roach attack on the third base.

    People think that the early game have been figured out while it could never be the case, every build have weaknesses waiting to be explored…

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  8. I think the ultras are fail safe in case serral loses his corruptors.
    He can make 2 ultras and a couple hydras with microbial just to hold the skytoss while remaking corruptors.

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