Sci-Fi Farming Sandbox With A Tractor Mecha! – Lightyear Frontier [Demo]



Get Lightyear Frontier on Steam: https://store.steampowered.com/app/1677110/Lightyear_Frontier/

Lightyear Frontier is a peaceful open-world farming adventure on a planet at the far edge of the galaxy. Climb into your versatile mech and start your new home on a distant planet with up to 3 friends as you farm alien crops, build your own homestead, and explore the untamed wilderness of the world.
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27 thoughts on “Sci-Fi Farming Sandbox With A Tractor Mecha! – Lightyear Frontier [Demo]”

  1. AFAIK the reason behind so few robot games in general and good games in particular, is the decades long court battles between Gundam, Battletech and other robotic IP's.

    Some had the trademark, copyright or patent on games with piloted robots within a certain scope, but the lines were so blurry that there were many court battles, then there's all the battles about the different mechs within the Battletech franchise about specific designs and their ownerships.

    Because of these battle hardened lines, anyone trying to step into the breach would need to take hefty legal fees into account for their projects, because the original parties tried everything in their power to avoid infringement on "their turf".

    This is the things I could remember from the discussions around the Battletech game and it's DLC's, they had several clashes in court until a certain date after the game's release where an another claimant's claim became obsolete due to their rights expiring,

    So the environment for robot piloting games are easier now than before, so I hope this is the first of many non IP connected games that devs can make.

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  2. Definitely getting this. I wonder just how many mech parts for customizing/optimizing there is going to be? Maybe they'll throw in some special unlockables for pop culture references? Maybe matching 'set' bonuses? Or will it all be mix-n-match cosmetics?

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  3. This feels like a few people got a bit tired of waiting for Scrap Mechanic to update, and decided to riff on the theme a bit. Not throwing shade at any devs (I am sure that everyone is working very hard on their individual projects) but honestly I'm seeing a big similarity in all these far-future farming sims (Slime Rancher excl.) in theming and art style.

    (On another note, perhaps the reason a lot of these games feel same-ish is that they go with the same lighting and physics engines available to everyone. I understand that this kinda stuff is difficult to work through for 3D games, but a game that has a unique lighting/phys engine is going to look a lot more unique to me than a game that uses stock engines.)

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  4. Hey Wander, I dunno if you noticed, but the Oil Presses seem to have hatches on the side which basically denotes which side they dump on.

    A shame there's not a hopper or anything that can collect it.

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