Saving My Island By Setting It On Fire! – Isle of Arrows



Build an impenetrable fortress, tile by tile. Place buildings, build roads, and expand your isle to defend against waves of invaders in this roguelike fusion of tower defense and board game.

Get Isle of Arrows on Steam: https://store.steampowered.com/app/1946970/Isle_of_Arrows/
_____________________________________________________________________

Outro Music: Braincooler – Mega Man X Chill Penguin Stage Remix By Rozovian – https://ocremix.org/remix/OCR01916

Support me on Patreon: https://www.patreon.com/Wanderbot

My Twitter: https://www.twitter.com/wanderbots

source

15 thoughts on “Saving My Island By Setting It On Fire! – Isle of Arrows”

  1. Ok, to jump in at the no offence conversation. I used to say no offence alot, and i didn't notice i did that. It was a weird habit that i'd somehow picked up. My friends pointed it out and i got self-conscious about it. The main reason this was noticed by my friends is because when i'd use it made almost no sense. As i didn't use it to say anything offensive afterwards, so i was telling the truth i guess, but whenever we were at restaurants and the waiter asked us what we'd like to order for some weird reason i started my sentence with no offence but can i have the _______ please, if that ok?

    Reply
  2. The legacy tower should stay as it is; it discourages people from rolling for the perfect starting setup over and over until they get it. It's a neat mechanic; after all, this game is about trying to make the best of the random pieces that the run gives you.

    Reply
  3. I'll be honest, how you react to back-seating is exactly why I only came to a couple streams. I know for a fact I wouldn't be able to stop myself from back-seating, especially with the occasional misplays (skipping the strait path at 58:30 when it's what you needed up top for example left me ripping my hair out)

    Reply
  4. The compass stone is the thing you're protecting. As for your negativity/criticism that the viewer brought up, I agree. Your criticisms rarely sounds constructive of late, especially when the commentary comes off like "they should scrap this project and start over" or "it would be more fun if it were OP" or as recently mentioned "if only indie developers could make a game that combines the best of multiple AAA games with the same polish" presented like a critique of the game you're playing. Personally however, I don't think you sound angry at any game most of the time (can't actually recall you ever actually sounding genuinely angry at a game beyond reasonable momentary frustration). If anything, it just feels like at times your standards are set a little too high to the point that your criticism comes across as sounding either unfairly leveled or otherwise unhelpful in correcting the root "problem" you feel you've identified. Not all critique is inherently good or fair critique. And, of course, not all counter-critique is infallible. I will freely admit that I have been less than tactful in my critique of you before, of which you have called me out on.

    And yes, I believe each core faction has something of a unique deck, or at least which elements are shared between factions is limited. I believe one of the other play modes mentioned something about using all unlocked cards.

    Reply
  5. I try to only ever use "no offense" to help people correct behavior they dont understand is bad like putting too much pressure on a new worker just because they dont realize they are doing it but some of our people will "stick up their nose" if you just tell them they are being mean.

    Reply

Leave a Comment