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This is exactly what the Smash community needs right now. We gotta' put our full support behind this game! It's worth it, man. Rivals of Aether was sick but Rivals 2 takes everything I know and love from Smash and builds on it. We're gaming, boys. If there's any game that can be up there with something like PM levels of popularity back in its heyday, it's Rivals 2. Rivals of Aether itself was pretty popular and they did great with it with a smaller team! Let's get it.
Why does every comment section of rivals of aether 2 video have to have 5 year old smash fans calling it a copy
Rivals 2 or Nasb2.. which is better? Someone spit facts
I would absolutely love a fat Aiden Orcane. Make it happen
They are playing on GC controllers. Is this game coming to console? I thought of only
the ONLY things i dislike about rivals 2 is the lack of shadows/player interactions with the terrain and ledgehogging/how weak recoveries seem to be outside of like two characters
Does Rivals 2 not have walljumps anymore? It seems like no one is walljumping, and if they miss the ledge, they just die.
Am i kinda smocking the crack pipe when i say this could be melee 2? Game looks AMAZING
This Phillip De Franco esc thumbnail made me double check
Letting pro smash players get hands on the game and showcase it lends a ton of credibility to the kickstarter. I'm glad they waited until they actually had the game at this advanced stage to launch the campaign.
15:36 the way the map changes when it get to last stock is so sick
It looks great but it's weird how every platform fighter just lacks that movement that ultimate has. It's hard to explain but ultimate just feels so precise.
Sakurai posted tips to "make games more fun"…so they're useable tips, right?
Add a little shake to that short pause on strong attacks! Slow down those last stock killing moves! It feels guud~
This game looks reeeeaaaally good
i have a bad feeling this game has a lot of fake hype and is going to totally flop
Rivals two looks great. Really looking forward to playing.
Hi
So far I like NasB2 better at least in terms of aesthetic. I'm not super into the furry feeling I'm getting from this game. Rivals 1 didn't feel that way to me [maybe because of the pixels] but this gives off those vibes pretty heavy. I definitely like the speed of it though and it feels pretty dang polished for this point in development.
RoA2 is the only game I had any anticipation for. I’m so glad it looks absolutely sick, but if I’m being honest, I knew it would be.
Crazy that lud didn't pick nick I was screaming at my screen
I am actually upset that I can't play this right now
What is that house beat that's playing at 17:10?
I'm very glad Aether Studios waited for this point in development to launch the Kickstarter and let people play it.
Based on Rivals 1, I have full confidence in Dan & Co., but seeing how far along and developed the mechanics are is reassuring. If a game launches into Early Access or crowdsourced fundraising too early, it can really hurt a game's profile, or even derail the whole project.
A prominent platform fighting example would be Fraymakers. That game went into Early Access WAY to early, when the game not only had a small amount of fighters, but several of their animations were VERY far from finished. From what I can tell, it killed a lot of the hype around that game. You only get one chance at a first impression!
How much is it gonna cost?
If this get cross play, I'll be playin it more than Brawlhalla.
I loved the first game, I played it waiting for Smash Ultimate to come out
Game looks cool. Hope clairen is there day 1. Also think there has to be a ranked mode. Hopefully if they make one it’s like guilty gear with floors.
I hope this makes it to the 10 character stretch goal