Reviewing All Cards for Festival of Legends



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26 thoughts on “Reviewing All Cards for Festival of Legends”

  1. Currently most people are quite sceptical about rotation in LoR because there are so few cards and a lotta of decks are destroyed, but it's probably a good thing

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  2. Honestly, I feel like your thoughts on the power level of most cards this expansion is optimistic. Even with some of the stronger cards being shown near the end of the reveal period, I think we’re in for a very weak expansion.

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  3. At some point when talking about the questions you say that people who make legend, probably make it pretty regularly. I've been legend twice, once in classic (or maybe naxxrammas), once in tgt. Over time the amount I played has reduced, but I played it quite a lot up until sometime during the year of evil. The main reasons are that I sometimes like the meta or have a couple of decks I enjoy playing and often I dont. So for most of the time 90% of my games happened in other games modes (arena/tavern brawl/single player content) and every now and then I laddered a lot. From those times I laddered sometimes I made legend, and sometimes I ended up somewhere close to legend.

    Nowadays I find the power difference between playing net-decks and just some goofy thing I can build with my collection is too big, so its really hard to get back into the game. So now I couldnt even tell you my rank, because I dont even know how the ranks work anymore after they changed it away from the 25-1-legend rank system, but its gotta be somewhere at the lower end.

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  4. 40:44 and afterwards.
    Rarran explained that he like the card because it can copy deathrattles that you have on the board and the opponent doesn't want to kill it. He explicitly said that he likes that aspect a couple of seconds to minutes before 40:44.
    However this won't work, since the card can only copy deathrattle minions that have already died.
    I think that's also what the chat meant at that moment.

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  5. Warrior have the same basic problem as Priest for me.

    Priest should be the best class for healing but time and time other classes have gotten stronger healing cards which takes away the main concept of playing Priest.

    Warrior should be the armour class but Druid is just a better warrior. It's Druid and not Warrior that can gain millions of armour.

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  6. Honestly, if mage as a whole is weak this expansion, they could buff infinitize the maxitude to discount the discovered spell by 2 mana. I think this would be fair just looking at mage’s competition right now, and the fact that it’s just conditional value generation.

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