I complete the game on the Village of Shadows difficulty while taking no avoidable damage. I collect all items, read all Files, destroy all Goats, cook all meals and complete various other achievements.
You can find full Resident Evil: Village walkthrough playlist here: https://www.youtube.com/playlist?list=PL61FH1Fo4C7HH40jcrfvwn6OrDyfQKYse
► You can buy Resident Evil: Village here:
https://store.steampowered.com/app/1196590/Resident_Evil_Village/
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https://steamcommunity.com/id/patologTV/
►►► BASIC INFO ◄◄◄
Game: Resident Evil: Village (2021)
Developed by: Capcom
Published by: Capcom
Difficulty: Village of Shadows (hardest)
Video Quality: 1440p/60 FPS
I’m going to…
◘ Complete the game on Village of Shadows difficulty while taking no damage.
◘ Pick up all the resources (ammo, healing items, etc.)
◘ Collect all the Treasure.
◘ Collect all readable Files (“Bookworm” achievement.)
◘ Cook all 6 meals.
◘ Destroy all the Goats of Warding (“Heretic” achievement.)
◘ Destroy all destroyable windows in the castle (“Hooligan” achievement.)
◘ Open the door to every outhouse in the village (“When You Gotta Go..” achievement.)
◘ Complete the village map (“Mapmatician” achievement.)
◘ Unlock other notable achievements.
►►► MODS USED ◄◄◄
◘ Lazy FOV and Vignette Fix
https://www.nexusmods.com/residentevilvillage/mods/10
►►► RELATED WALKTHROUGHS ◄◄◄
◘ RESIDENT EVIL 2 REMAKE Walkthrough (Hardcore Difficulty, No Damage, No HUD)
Episodic Version (Leon A + Claire B): https://www.youtube.com/playlist?list=PL61FH1Fo4C7GUjKFf0jEejs0b_mgoY4si
Longplay Version (Leon A): https://youtu.be/rTTeonDrozA
◘ RESIDENT EVIL 3 REMAKE Walkthrough (Inferno Difficulty, No Damage, No HUD)
Episodic Version: https://www.youtube.com/playlist?list=PL61FH1Fo4C7GouGdTooaoNwFqYa1fwni0
Longplay Version: https://youtu.be/YMA-DnuVZ_E
◘ RESIDENT EVIL 7: BIOHAZARD Walkthrough (Madhouse Difficulty, No Damage, No HUD)
Episodic Version: https://www.youtube.com/playlist?list=PL61FH1Fo4C7EQwrAPHSnmEM783HQbzeS3
►►► EPISODE 06: HEISENBERG◄◄◄
► FILES
26:18 Development Note 1
46:47 Development Note 2
1:07:46 Sturm
1:10:08 Heisenberg’s Diary
1:16:52 Chris’s Computer
► GOATS
► KEY ITEMS
17:23 Relief Mold
19:20 Relief of a Horse
26:36 Cog Mold
28:25 Large Cog
47:48 Ball Mold
51:11 Key Mold
► MAPS
26:00 Factory Map (Lower Levels)
47:00 Factory Map (Upper Levels)
► TREASURE ITEMS
16:40 Yellow Quartz
24:48 Mechanical Part (Cylinder)
30:34 Large Crystal
32:47 Yellow Quartz
33:38 12 000 Lei
35:03 Yellow Quartz
41:32 Crystal Fragment
41:52 Large Crystal
42:15 2xLarge Crystal + Vivianite + Yellow Quartz
48:51 Yellow Quartz
52:50 Yellow Quartz
58:39 Mechanical Part (Shaft)
1:04:34 Bister Skull
1:09:54 Cigar
► WEAPON PARTS
1:00:55 M1851 Wolfsbane: Long Barrel
►►► RESOURCES USED ◄◄◄
◘ Collectibles Guide by PowerPyx ► https://www.powerpyx.com/resident-evil-8-village-all-collectible-locations-goats-files-recipes-outhouses-windows-weapon-parts/
◘ Low% Run by Tineard ► https://youtu.be/iK-zznUGbUM
◘ No Damage Run by Carcinogen ► https://youtu.be/UsHM3IQNSiM
◘ 100% No Damage Run by Aether ► https://youtu.be/tLFOzczbX3Q
◘ No Damage Run by Pro Solo Gaming ► https://youtu.be/3qlk3mJUsk4
◘ NG VoS Strats by TheDementedSalad ► https://www.youtube.com/playlist?list=PLyt0Chs0mV48n6j3yTM7g2gHTcV7Av1IM
◘ Enemies Damage Factors ► https://docs.google.com/spreadsheets/d/1iYEklsknDTI9E-6H5eGvXVJspaZMtZ6z0KwUg_FzbLs/edit#gid=0
►►► PC SPECS FOR THIS WALKTHROUGH ◄◄◄
GPU ► MSI GeForce RTX 2080 GAMING X TRIO 8G, 8GB GDDR6
CPU ► Intel Core i9-9900KF CPU @ 3.60GHz
RAM ► Corsair Vengeance LPX Black 32GB (2x16GB) DDR4 3200 CL16
BOARD ► GIGABYTE Z390 AORUS ULTRA
COOLER ► Noctua NH-D15S
HDDs ► Samsung SSD 980, M.2 – 1TB, Samsung SSD 850 EVO-250GB, Samsung SSD 850 EVO-500GB Basic, 2x Seagate Barracuda – 3TB, 2x WD My Book-8TB
OS ► Windows 10 Pro
MOUSE ► Razer Viper Ultimate
MOUSEPAD ► SteelSeries QcK Heavy, XXL
KEYBOARD ► STEELSeries 6Gv2, US
MONITORS ► ASUS ROG Swift PG278QR – LED monitor 27″ , ASUS VG248QE – 3D LED monitor 24″
HEADSET ► Sennheiser PC 360 G4ME
►►► CHAPTERS ◄◄◄
00:00 Factory – Outside
02:27 Meeting Heisenberg
05:39 B4
09:27 Duke
13:27 Foundry
15:45 Getting the Relief Mold
20:33 Engine Room
25:06 Generator Room
37:26 Duke (B3)
39:33 Mines
42:34 Grinder Shaft
48:24 Ventilation Shaft
50:10 B1
53:45 Revisiting B4
55:55 Foundry
57:17 Heisenberg’s Quarters
59:42 Operating Room
1:08:26 Sturm
1:10:53 Cargo Bay
1:13:44 Meeting Chris Redfield
1:18:55 Heisenberg
source
Heisenberg was a beast
05:05 Don't try to fight Sturm here, he is invulnerable during the chase sequences.
09:48 Buying V61 Custom submachine gun is probably not worth the money, but I wanted to show this weapon in action. The SYG-12 Shotgun is a solid choice, as it is very effective against the Soldats that we encounter in the Factory. I kept the other shotgun in my inventory for the Heisenberg boss fight.
12:07 All the Haulers that are encountered in the Factory have their craniums attached with a headgear. If you hit the headgear the Haulers take reduced damage and the headgear gets destroyed.
13:31 This is one of four Soldat variants we encounter in the Factory, Soldat Panzer. This version is the most durable. You have to destroy its armor using explosives (Mines, Pipe Bombs and Explosive Rounds) to reveal its obvious weakspot – the glowing Cadou reactor in their chest. Damage dealt to all the other parts of the body is reduced by 80%.
17:44 Another Soldat variant, Soldat Jet. Has slightly less hit points than Soldat Panzer and its main advantage is a jet pack allowing it to easily reposition itself in difficult terrain, and to make swift charges at the player.
26:39 This is the basic Soldat version named Soldat Eins. It has significantly less HP than Soldat Panzer and has only the left arm replaced with a drill.
29:44 And this is Soldat Zwei. Has the same amount of hit points as Soldat Eins but has both arms replaced with a drill and more importantly, its weak spot is moved to the back, making it much more problematic to hit it.
36:30 Be sure to use Explosive Round here, as the Flashbang will have no effect on Haulers unless you destroy their headgear first.
39:00 If you shoot down one of the Soldats here you unlock the "Quit Hanging Around" achievement. You have to shoot the rope the body is hanging from, not the body itself.
57:38 At this point in the game I know I won't really need Explosive Rounds for the rest of the campaign, so I just use a few on this nice group of Haulers.
1:06:18 This is an expensive upgrade, but definitely worth it. You'll get 7 extra Magnum rounds. Just be sure to equip this part only once your Wolfsbane is empty, you certainly don't want to miss on that extra Magnum ammo.
1:08:27 If you opt to use Flashbang to start the fight against Sturm like I did, he will either head to your right (as you see in the video) or to your left. You can check out this video to see how to deal with the left variant: https://youtu.be/jjZnhzB2MPg
1:19:00 You have two weapons in the first phase, machine gun and a cannon. You have infinite ammo for both but the cannon needs some time to reload after each shot. There is no reason to stop firing the machine gun throughout the first phase, you can't overheat it. The cannon does considerable damage, but I recommend using it mainly as a defensive tool when Heisenberg gets too close to you, since the cannon also knocks you away from him, giving you some space to maneuver.
Heisenberg has 3 weak spots – the glowing spots on his elbows and on his base. You deal double damage there and after a certain amount of damage is dealt, the weak spot is destroyed and he is stunned for a short while. Once you destroy all three, all the weak spots reappear again shortly after.
When he starts drawing in metal to make a cocoon (1:19:33), you'll be able to see one glowing spot. You have to destroy it in time to stop him from throwing out those metal sheets. Once you do that, you can use the metal sheets lying around as cover. If you position yourself behind one of these sheets, Heisenberg will take time to destroy the metal as he tries to get to you.
Throughout the first phase your goal is simply keeping your distance from Heisenberg, and as long as you keep destroying his weak spots, utilize your cannon's knockback and the metal sheets lying around, you should be fine.
Yas! Was waiting for this whole week 🙂
29:09 – Wait, how the hell can Heisenberg communicate with Ethan? It sounds like he's speaking over the radio, but there is no radio
1:05:49 – I thought the Duke was having a heart attack :)))
YES! I was looking forward to this you are the best Youtuber gamer I've ever seen
The factory is my favorite area of the entire game. Good job.
NICE
The fact Chris has only punched a Boulder in one game and the fact Heisenberg knew makes it canon Chris goes around punching boulders and I’m ok with that 🤣🤣🤣
Is it just me that when I put the video quality at 1080p on my phone the frames start to drop?
I will never playe this game 😜 but I am watching this video like it is tv series at Netflix…LOL
Has anyone seen the new Netflix show yet?
I've just now realized that the M1911 is like a less powerful version of the Killer 7 & without the scope.
Wouldn't B Resident Evil without a industrial area.
Heisenberg getting mad at those Cyborg Monstrosities is just like a bully telling his rottweiler 2 shut up.😅🤣😂
The factory is starting 2 remind me of this Stop Motion film called Mad God & it's directed by Phil Tippett who did the stop motion effects 4 the original Star Wars Trilogy,The Terminator, & Robocop. Check it out while U have the chance.
Now, this part of the story is what I've been waiting for. A showdown against a Beast with magnetic powers:
The father ventured forth into the Iron Steed's factory, the monster himself wanting to talk before night falls. During their conversation, the Iron Steed showed that he had no love for the other monsters, let alone the Witch. He revealed that he was made into what he was by Miranda, without any choice from who he once was. The Iron Steed offered to let the father join him in defeating the Witch once and for all, to rescue the girl. The father refused, knowing full well that the clockwork monster was seduced by the power of the Beast. For his refusal, the father was forced to contend with the monster's minions, undead creatures controlled by metal and machinery, born inside the factory just like the Lord was.
Junk, scrap metal and bits and pieces of old and rusty machines littered the gigantic factory. The father realized just how dangerous the Iron Steed was, refusing to let him or his army of fellow machine monsters to roam free to threaten the world. He was disturbed by the Beast's terrifying imagination, welding mechanical equipment and weapons onto fleshy subjects, turning them into more brutal creatures, more dangerous monsters. No different than criminals who would use biological engineering on innocent people to turn them into weapons.
During the trek through the factory, what could be considered an entire land of machines, the father fought through the enhanced monsters, the strongest he had faced, finding only records of the Iron Steed's experiments and nothing about his weakness, considering that to be incredibly well-guarded. The Lord continued to prattle on about his distaste in Miranda the Witch, wanting to be free from her machinations. Even when the monster sounded like he was making sense, he didn't realize his insanity, how he was too far gone with the mutations he was forced to use.
The father ventured onward nonetheless, utilizing and shutting down various parts and areas of the factory as he could. The army of monsters was nearly limitless, he couldn't fight them all and he couldn't fully destroy the factory that made them, not by himself. The father faced off against the Iron Steed's most uncontrollable creation, an armless walking engine equipped with a propeller named Sturm. Overheating the engine that was the majority of Sturm's body with enough damage, the monstrous prototype exploded. With the Iron Steed fully fed up with the father's resistance, he began to transform, using loads of metal objects from his own factory, keeping them together with his magnetic powers. The Lord looked to be unstoppable, with no weakness to be found, and the father was pushed farther into the depths of the factory.
As the father looked for a way back to the surface, he was reunited with a friendly face, Chris Redfield. Chris showed gratitude at the sight of the father alive, after being separated by the Fish King's interference. The man who worked under the banner of the Blue Umbrella then revealed that the one who started the adventure into the village, the one who told the father that his daughter was captured was not his wife but the Witch herself, Miranda. Such information meant that the girl's mother was captured, as well. Chris promised that the girl would be rescued, admiring the father's spirit and determination to fight against such a criminal monster. Giving the father a means of fighting the Iron Steed, a powerful vehicular weapon, Chris went off to cause the factory to explode, ruining the Iron Steed's plans for the world.
Upon reaching the surface, the father faced off with the mutated Iron Steed once more, this time with a means of turning his metal armor into true, unusable scrap. During the fight, parts of the Iron Steed's mutation weren't perfect, meaning the father had finally found a weakness in the monster born from the power of the Beast. After dealing tremendous damage to the final Lord, the father had lost his vehicular weapon, just in time for the factory to be destroyed, along with the Iron Steed's army. The Iron Steed promised to kill the tremendously strong Chris Redfield, only for the father to continue fighting on foot, determined to best the mechanical monster. Further enraged by being so close to defeat, the Iron Steed used his magnetic powers to lift the father into the air, looking to kill him then and there. However, the vehicular weapon went up into the air with him, giving the father a chance to finish the monster. With one last blast from the vehicle's cannon, the Iron Steed was finally felled, letting out a roar and baritone whistle of steam from his throat, exploding in a tremendous blaze as his scrap iron mutation collapsed onto the ground. From the corpse of the monster's mutated form, a golden gear fell and bounced off of it, rolling on the ground and stopping at the father's feet. It was the same golden gear that the girl thought was a gift, what started her imprisonment by the Witch. On further inspection, there was a name on the back of the gear, scorched in neat handwriting by a welding torch. It was a name the Iron Steed refused to forget: Karl Heisenberg.
Exhausted from the battle with the former Lord Heisenberg, the father was contacted by Chris, who was preparing for the final showdown against the Witch. However, the father's daughter seemed to appear right in front of him. Then, his wife appeared, the girl's mother, and behind her were a pair of shadowy tendrils, almost tree-like, made of mold, like a living forest. Refusing to accept that the mother was in front of him, the father demanded that the illusions stopped. The mother then sprouted six crow wings from her back, revealing her true form of the Witch, Miranda. Miranda revealed herself to be the one who had created the Beast that had taken over a swamp, filling it with moldy creatures, wanting control over people, a would-be tyrant. Her words showed her to be no mere witch, but a criminal, one who wanted to instill fear with her biologically engineered weapons. Wanting to find a way to finish off Miranda and her insane plans, the father tried to fight her, but was pierced through the heart by the Witch's hand. She was powerful, much more powerful than any human, more powerful than her "children," the four Lords. She took the father's heart into her own hand, crushing it and leaving him on his knees. As the father fully collapsed, without a heart beating in his chest, Miranda disappeared into her personal forest of mold, looking to make the girl her own daughter, to use her power and empower it with the Beast that lied beneath the village. All hope seemed lost…
The SYG-12 looks more like an assault rifle than a shotgun, but it is a solid weapon.😎
The V61 Custom is reminding me of the TMP from RE4.
That first Soldat reminded me of that blind claw guy from RE4.
I like how the Soldats explode when they die rather that decay into crystals like the other monsters in the game.
Nice using those saw traps 2 your advantage 2 take out those hags, well done my friend.😉
25:27 No spiders this time.🙂
Good job Loring that Soldat into the electric coil trap.😉
Sturm is just like the Berserker from GoW.😨
The hags working as miners is just like those lizard skinned miners from Demon Souls.
46:25 Looks just like Blast Pit.🙂
48:43 At least U didn't have Fizzy Lifting Drinks Ethan.
fully mutated Karl Heisenberg is my favorite video game enemy design of the decade, he's so awesome from the looks to his metalic voice
I wonder if the Strogg were the inspiration 4 the Soldats?
58:54 I wish that was a weapon we would get 2 use.
1:00:20 Here's Johnny!!!!
1:05:17 Looks like the Trolly from Mister Roger's Neighborhood.😅🤣😂
U sure finished off Sturm rather quickly, well done.😉
Looks like Chris wasn't a bad guy after all.
That was the most intense battle of Battle Bots I've ever seen in my life.
Hi Pato great video as always, would you consider playing ‘’The evil within’’ in the future?
Damn! He survived hell and in the end has his heart ripped out by a single move :D:D:D
Thanks for the videos!!!! I m your fã
Hey Pato, I just discovered this other gamer called Pain Sherman, right now I'm watching his RE4 walkthrough where he takes no damage or extends his health with the yellow herbs likevU would do on your some of your walkthroughs.🙂
This section was good fun. Reminded me of Dead Space somehow, maybe because of the claustrophic corridors.
Absolutely fucking brilliant work, Pato! I was waiting on this part and it was glorious!
But WHY does Ethan say: "Take Rose? Heh, I'd like to see you try"? Bruh, RE8 is because Rose has literally been kidnapped! xD Capcom did Ethan so wrong in this game.
21:19 BOOP Hahaha omg that never gets old
Ho boy. Now we understand why The Duke called this guy the most dangerous of the four lords.
HeIsenberg is too cool
For some reason the Factory reminds me of the Tom Waits song Underground
The fastest sturm takedown ever 👏👏👏
Super again👍🏻 mabye when you finish this game.is it possible to make evil within videos? But still no matter what you do very very nice. More people should know. ✌🏻✌🏻✌🏻✌🏻
Bet someone thought it would be funny to put Molds into a game where you fight the Mold ;p
I haven't played this one, how many episodes till the end of the game? And what are going to play next?
Z nějakýho důvodu japonci mají rádi německé názvy a jména 😀 Třeba hra Einhander, Rosenkreuzstillete a tady Heisenberg.
I kind of wish there was an alternate path you could take at this part where you team up with Heisenberg and you both defeat Mother Miranda, but then he turns against you and he instead becomes the final boss of the game. Of course they would probably have to add a new area to explore since siding with Heisenberg would essentially bypass the factory. I would have liked for that to be an option