Resident Evil Dead Aim is UNHINGED



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42 thoughts on “Resident Evil Dead Aim is UNHINGED”

  1. "Survival Horror"
    I saw that used on a hard cover collection of "The Walking Dead" comics.
    I'm surprised that the owners of Resident Evil didn't trademark that phrase.
    That's like how DC never trademarked, "The Dynamic Duo" phrase for Batman and Robin until decades after they started using it.

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  2. I didn't know/remember that this game had stealth lol neither do I remember it being so short. I liked Morpheus transformation, it's one of the most unique among the series I think, and did the electric powers thing before Piers in RE6, also love the heels, it's like a dumb thing to happen on a mutation but at the same time the whole look it's so good.
    And I think that Morpheus didn't had a hard skin, but that the electric powers generated a magnetic field so strong that it literally could deflect bullets, and that's why you have to use a special weapon to pierce through it. Again, so fuckin cool

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  3. A friend and I played this together when it came out, I had a controller in port 1 and did all the exploring and he had a GunCon in port 2 and did the shooting. We were surprised this worked but we finished the game in one sitting that way

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  4. In all seriousness I really enjoyed this game. I was a fan of the original RE Survivor, and I wasn't able to play Gun Survivor 2, but this game ROCKS. It eliminates most of the glaring issues with the original Survivor and really delivers something closer to a "traditional" RE Experience. Side note, I always wondered if this game took unused concepts from RE4 (even though I am aware it was made by a different studio). You have essentially stand-ins for Leon and Ada, and I read that USSTRATCOM was originally going to be the organization Leon was apart of in RE4, but clearly that got scrapped. Furthermore, if you look at the initial reveal trailer for Resident Evil 5, we see (a noticeably slimmer) Chris wearing a uniform nearly identical to Bruce in this game. Again, maybe before coming up with the BSAA, Capcom thought about reusing USSTRATCOM instead of recreating the wheel. Seems like there could have been more ties between Dead Aim and the rest of the series. Also I don't care how simple it is, that synthy Save Room music is absolute perfection in this game.

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  5. Back in the PS2-era. I had mostly Resident Evil series. Like Outbreak File 1 & 2, Code Veronica X, RE4 and Dead Aim. Bonus: Obscure 1&2, Silent Hill 2 and Resident Evil remake (gamecube). I still have RE: Outbreak File1

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