Rebel wolves devs talk about Dawnwalker



0:00 Why the Rebel Wolves company was opened?
2:55 Dawnwalker explained
6:50 Art direction
11:36 Plot and characters
14:12 World building
18:43 The director words

Dawnwalker announced by the witcher devs
https://www.youtube.com/watch?v=LxeTpL1Lh2k

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42 thoughts on “Rebel wolves devs talk about Dawnwalker”

  1. > A game that has limited time depending on what route you choose

    Now that's what I really want to play. It's like Detroit Become Human style where you can't hoard progress in one run.

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  2. Very encouraging. You can tell from the whole format of this video that these guys are artists and thinkers. Thatโ€™s who you want making a game like this, not just money grubbing suits. Thereโ€™s a passion and a clarity of vision here. The confidence to just have your team walk around a beautiful location talking, rather than using gaudy spectacle to draw people in, and trusting your audience to be smart enough to stay with you.

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  3. can Anybody tell me if this game too wil have Woke on it thanks.. Even Kingdom Come Delevarance Has It Now , info about it is on all over Reddit . We cant be sure this game is safe in 2025 , Not anymore !!

    please help if you have ANY information thank you God bless

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  4. Really hyped for this game and happy for the team to find their creative space.

    However, this scripted "casual conversation" format to talk about the game did not resonate with me. If anything, it was quite off putting.

    It reminded me of the EA "gamers playing the game" kind of vibe. Not as bad, not nearly as bad, mind you, but still… not good.

    An actual interview or talking about the game from heart would have been the way to go – in my opinion.

    But alas, hopefully this game will be as awesome as it looks like it will be!

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  5. If I got it right the game will have a 30 day/night timer. I hope there's gonna be a way to turn that off and just play the game more relaxed. With how slow I play non-linear games during those 30 days I'm gonna make like 5 days of progress lol, there's just always something more to do, see or get. Especially if the world ends up being as big and well made as you're describing

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  6. I wish rebel wolves were doing the witcher 1 remake. Blood dawnwalker will be a powerhouse. Imagine the look back meme where the guy checks out the chick. Guy with witcher 4 looking back at blood dawnwalker. Lol

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  7. heres my wanna be list:
    1.the game animation system should be dynamic like uncharted, tlou, rdr2, i loved cyberpunk but it always felt like press x to play this animation but maybe thats how first person games are
    2. i think it should have character customization like cyberpunk
    3. vampire romance
    4. u can take inspirations from movies like nosferatu 1922, and 1979

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  8. There is nothing new so far, all these mechanics was used in past. The key is if they can deliver. Story and quests need to be strong, but gameplay which is about all games, need to be great.. I think rather get gut gameplay, than classic rpg with levels and points…it would be so annoying if they do old leveling systems ๐Ÿ™„ never like it. There is plenty better ways

    30 days cycle sounds great, but people would complain. Dont change it. It gives more taste to the game..

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