Rating Base Game Cards – Ep. #30



Follow me on Twitch at https://www.twitch.tv/marsexpert to catch me live streaming Terraforming Mars regularly.

Follow me on Twitter at https://twitter.com/mars_expert?t=dnhgpwAU91mJ34OcRNSXAQ&s=09 to get news, updates and more.

Please also check out my second channel, where I post Total War: Shogun 2 campaign series: Please also check out my second channel, where I post Total War: Shogun 2 campaign series: https://www.youtube.com/@IkkoManu

Get Terraforming Mars here:
https://amzn.to/48gtjFE (US link)
https://amzn.to/3GWU9GP (German link)
*This is an Amazon Affiliate link, meaning that by buying through this, I get a small commission while you don’t pay any extra. This way you can support my work for free πŸ™‚

In this video series I go through all the base-game cards and rate them based on their strength and combo potential. Do you agree with my ratings? If not, let me know in the comments!

Rating Scheme:
S: gamebreakingly strong in most situations or never pass
A: gamebreakingly strong in some situations, very strong otherwise or cannot be passed sometimes
B: very strong in some situations, strong otherwise or avoid passing
C: strong in some situations, mediocre otherwise or avoid passing in some situations
D: mediocre in some situations, weak otherwise
F: complete garbage

All ratings so far can be found in this Google Doc: https://docs.google.com/spreadsheets/d/1gzE-QwRTxsyb8T-B_y-VHu677-_wFnBUcYHz7I1k3cs/edit?usp=sharing

Intro: (0:00​)
Phobos Spacehaven – D: (0:15)
Physics Complex – C: (1:31​)
Plantation – B: (2:45​)
Power Grid – F: (3:41)
Power Infrastructure – F: (4:45)
Outro: (6:35)

source

6 thoughts on “Rating Base Game Cards – Ep. #30”

  1. I agree on most of those, but you might have been a bit too harsh on Power Infrastructure. Engine strategies combos well with science cards, and many of them (quantum, mass, fusion…) grants a lot of power production. Which often turns into lots of heat that you don't want to use if you are going heavy engine. Power infrastructure can convert that excess energy into cash instead of waste heat. And it is quite cheap, especially if you draw it with AI for example.

    Reply
  2. As usual, there's only one I disagree with. πŸ˜… Power Infrastructure is C in my eyes. It is cheap, has two tags, allows you to play an additional action and can be quite useful. Be it to get the one missing MC in the mid game or use surplus energy once temp is maxed out or you want to stall the game

    Reply
  3. As usual great episode. Really appreciate how you are intransigent with the ratings, a card really has to be worth it to deserve a good one, unlike many "tiers" videos which have a tendency to make things betters than they actually are.

    When the playlist is over, do you think you could release a panel showing every cards with their ratings at a glance, for a cool recap ? I'd be curious to see the distribution of your ratings too. Cheers !

    Reply

Leave a Comment