Today we thought it would be good fun to analyze every single workshop location in Fallout 4 and rank them from worst to best. If you’re not quite sure where the best places to build settlements are, or which places may not be worth the hassle, then settle in, and get comfortable.
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hey folks, this is a re-upload, the backing soundtrack was flagged for copyright, which is wierd because I've used it several times before with no issues, and all of the checks after upload checked out, but that's youtube for you. it also gave me a chance to make a few minor corrections.
My favorite settlement is Sanctuary, I like building there
I only ever build at sanctuary. I leave Preston and pals in the museum. I get the magazine and bobblehead then run off before speaking to them about fusion cores and power armour
12:10 There is a solution for those corpses marked too heavy to carry. When you first approach Covenant, attack from a distance and let them come to you. I like to do this by the water. You may have to go in and flush out one or two hold-outs but they will follow you outside. As far as the smoking turrets go, if you have the unofficial patch installed that will eliminate the problem. Just stay away for a couple of weeks and when you come back no more smoking turrets.
Thanks for this video! I was hoping for something like this after watching the worst and best videos.
Can I see your feet?
You CAN access water for a purifier at Finch Farm. Part of the river to the Northeast under the bridge is inside the settlement boundary.
Just FYI. 😉
My opinion l, grey garden is worse than bunker hill
Great video but I did very loudly and unintentionally say "f*ck off" when you blamed players that used mods at the part of the triangle of death 😅
The triangle of death is why i stopped using redrocket as a playerhouse and use taffington boathouse as such instead.
I am very impressed with your improvement of quality. You’re quality has gotten so good over a short period of time! Props to you
Why you hate on covenant? If you side with them, it’s a solid C or B tier place. People are strange but they did create a way to detect synths sooo they’re not that bad.
You're priorities are clearly very different from mine. Spectical Island is, from a game play standpoint, one of the worst settlements. And suffers exactly the same fault as Outpost, Nuka RR, Murkwater and coastal cottage. It's just too damn far out of the way. Of those mentioned, Spectacle island is the worst for it. I never, ever have a reason to just wander out to spectacle island save going there for it's own sake. In a survival playthrough I might pass by Jamaica plains a hundred times. So dipping in to do some upkeep or just napping is no problem. But if Spectacle island needs help? Forget it. It's not worth the trip.
I think what's most damning is that it has all that build-able space. You could make something absolutely huge out there. Just to throw it on the back burner to languish in obscurity for the rest of the game.
Tenpines Bluff, The Slog, Hangman's Alley
32:40 Fallout 4 wasn't on XBOX 360 💀💀💀
Starlight Drive in still has the glitch that won't let you build anything. As soon as you leave the shed where the workshop is, it exits the workshop menu
A fun video! I've built on every one of these sites a number of times so it was interesting to see what you've done and recommend.
I never build anything extremely huge or "fortress-like". Usually, just what I think regular settlers could cobble together without it looking too dilapidated.
With some of the more egregious settlements like Coastal Cottage and Mirkwater I used a clean up/repair mod. I also used one of those for Dalton Farm, Taffington Boathouse and a few others. When the game first came out years ago I didn't use any mods and was really unsatisfied with my settlement results. And I didn't want the game to become just settlement building and jury-rigging all kinds of things. So I turned to mods.
But I do use a cleaning mod which gets rid of that annoying trash that the settlers can't seem to figure out how to get rid of !
I generally like the smaller places to build on, seeing just how successful I will be. And I just walled off half a Spectacle Island and built on the southeastern side. Much prettier area. And I usually leave Starlight Drive-in pretty bare bones. It's a boring site for me and very stark.
As for the dreaded "triangle of death", I just don't develop Red Rocket or Sanctuary very much. When I played with the Sims Settlement mod I had really terrible crashing problems entering Sanctuary, so just stripped Red Rocket and left it. In fact I just got rid of that big mod soon after. Too many problems!
I always find it really interesting what other people like about certain sites and how they handle them. I appreciate all of the hard work you put into this video and really enjoyed it! Thank you!
32:30 I kinda love close together settlements. wish there were more because of that
You might not be the biggest fallout YouTuber but your my favorite 🫡
Taffington is my number one, maybe number two, but I loved your list!
I have a question and maybe you have already explained it but, how do you unlock the vault tec items in Crafting mode?
THE PC MASTER RACE IS SUPREME HAIL JOHN BLANKENBAKER!
lets be honest the base game is preaty unoptimised in vanila also Warwick can get started by going out of your way to meet the atom cats.
"The Marcy Longs and Preston Garveys of the game….". HeHeHe…I avoid Concord in all of My playthroughs…after the very first few.
Does this Hew-mon like root beer?
Great video, thanks for uploading. I largely agree, but Graygarden should be much higher on the list. It's easy to defend and it comes with a unique population of robots, including a trader. These robots have personalities and are a cool and unique addition to the settlement. Also, Graygarden comes set up with tons of food supply which can be useful for supplying other settlements, or starting your main build at Graygarden.
Sometimes, I just forget that Murkwater, Coastal Cottage, and Egret Marina are even settlements.
This list is interesting. I don’t have any issues building on any of these settlements. Excluding the airport and mechanist layer.
You can put water purifiers at finch farm
also f04 never came out on 360
Algorithm
My favorites are Finch Farm, the Castle, Vault 88, Sanctuary and Greygarden. The worst imo are Coastal Cottage, Boston Airport, Mechanist's Lair and Home Plate.
Yes I enjoyed the challenge to build in Jamaica Plain (the bus still is insufferable).
I use hangman alley as a kind of player home on survival. It almost in the middle of the map, so when you can't fast travel, it's a good place to set up.
41:42 Yes, except I've had numerous Deathclaw walk in from the east and a raider gang come from the north once. I don't know where these mirelurks you speak of should come from :S
Jamaica Plain has a really low capacity to build stuff. Unlike in Bunker Hill where you can cheat by fitting more stuff by scraping a random cinderblock under a house to make room for something bigger 😂
I didn't even know that Egret Tours Marina was a settlement until a few months ago and I been playing Fallout 4 since it launched. Honestly, I just thought it was just another place to go to loot but I just always bypassed it because to me it wasn't interesting from the outside. Why I avoided it because to me it was just out of the way and nothing is really nearby besides a bridge and it was just out of the way. But now I just fortify it and make it into a player home.
Honestly Spectacle Island is overrated. Too hilly and a few ugly features that are unremovable
I have built and uploaded so far: 1) Red Rocket, 2) Tenpines, 3) Zimonja, 4) Covenant, 5) Oberland, 6) Hangman's, 7) The Slog, 8) County Crossing, 9) Taffington, 10) Greentop, 11) Murkwater, 12) Egret, and 13) Vault 81
you actually do have a small corner of water in finch farm for a water purifier
its one of my favorite spots to build because i play without any of the build DLCs so the most i have to work with is wood walls and floors which makes "getting creative" a LOT harder in some of the places where thats the saving grace
The trader stalls at covenant actually CAN be assigned to settlers if you have the vault-Tec DLC! Using the vault-tec management terminal you can assign unemployed settlers to them. I’m not sure what tier they become when you assign them though
Hangman's Alley is a Companion storage location. It is a player home location.
Just adding my humble opinion here. I am a purist PC player. Yes we DO exist. Just because I play games on a PC doesn't mean that I am interested in bogging my computer down with a hole bunch of gaming mods. I also prefer to play my games without glitches or many exploits. I prefer to use the intended game mechanics to get the in game jobs that I need to do done. this is just a personal preference though. To each their own!!! ….Many Blessings Always though!
Hangman's Alley is the BEST locus stopover settlement. I have literally turned it into a 3-story high installation like it's own skyscraper.
Living next to any of the settlements with a large body of water would stink like hell, and not because of all the unscrappable garbage. Rivers and lakes already smell, now try a lake that's been irradiated for 200 years, with irradiated creatures living and pooping in there. No thanks
I always use Hangman’s Alley as a trading post. Link all the settlements to it and have one of every store.
This video is awesome buts it's simply reaffirmed my long-held beliefs that ANY playthrough for the PC has the mods "Scrap Everything" and "Place Anywhere" as required software. A settlement without them isn't a settlement worth marking on your map because it needs your help (thanks Preston).
nah hangman's alley still my favourite settlement location fight me
Surprised this was made 8days ago even thought the game is really old glad to see it
I’m just a simple man that enjoys using his prewar home
Hangman's Alley is a GREAT LOCATION. Yes, not buildable much, but that location is king.