Ranking EVERY Elemental Wonder Weapon Set in COD Zombies! (WORST to BEST)



Every Set of Elemental Wonder Weapons Ranked in Call of Duty Zombies! (Wonder Weapon Sets with 4 of them are all included)

Intro 0:00
11 1:19
10 3:13
9 5:04
8 6:28
7 8:08
6 10:15
5 12:16
4 13:50
3 15:47
2 17:37
1 19:12

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32 thoughts on “Ranking EVERY Elemental Wonder Weapon Set in COD Zombies! (WORST to BEST)”

  1. 5:09 HARD disagree, i think the Kraken is the most boring wonder weapon out of the Chaos maps visually. The only weapons I'd say look more boring are the Sniper Wunderwaffe, the C.B.R.S., the Sliquifier and the Wrath of the Ancients (even that one could be argued)

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  2. 17:47 i genuinely prefer the staffs upgrade process because on DE you cant work on multiple bows at the same time, you're forced to commit to one at a time, on Origins i can have all the staffs upgraded by round 10-11 solo, on DE its closer to round 20-25 depending on RNG

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  3. unpopular opinion, the staffs were implemented way better than the bows, they support different playstyles while still being good in others, they support both casual and hardcore players, they correlate better with both the map and the story, they have more funtctions (like the revive shot or the actual upgraded melle attack) and they are much more balanced, balanced both between eachother, and also based on the difficulty of the map to not make it too easy.

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  4. I think the shockwaves, Krakens, and mark 2's should all be below the Thulian weapons. While I agree the path to getting the thul weapons is annoying, they at least all offer very different and fun roles while being visually distinct.

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  5. Gaia is my favorite gauntlet tho! Spikes coming out of the ground and impaling the zombies and then the explosion of the rocks kill the zombies! It’s such a cool wonder weapon and if you didn’t realize you can direct where the spikes go

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  6. i do understand that the swords are not as weak as maybe I initially thought, but man compared to the top 3 on your list, I have way less fun with them and I think its bc zombies is just not build for melee weapons at its core, its just a lot less fun of a feeling personally have to swipe 25 zombies just to do a big special attack when for say the gauntlet or swords all i have to do is hold the trigger for a big charge, obviously the swords dont have an ammo issue but i feel like the trade off for having to melee 25 zombies to use a special attack just lends to a less fun experience while playing, at least thats how I see it, I still have so much fun using the bows, gauntlets, staffs way more and I dont know if a buff will fix that core issue

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  7. I don’t get how people think the krakens are similar
    1 is slow ice effect
    1 is a short range wide spread
    1 is a long range tight spread
    And the acid i completely forgot what it was 😂 but I remember it shot a very different effect than the rest too
    I think we believe they are similar just because the WW itself only changes a few thing when u change it and because they are technically 1 ww that u upgrade on 1 crafting table different times? I really like them nonetheless

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