Pros & Cons of NEW Home Island Respawn Times – More Resources?! [ Tower of Fantasy ]



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Well the mob respawn rates are not what we thought and this changes how we can spend in game!

Home Island respawn times

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30 thoughts on “Pros & Cons of NEW Home Island Respawn Times – More Resources?! [ Tower of Fantasy ]”

  1. even the 72 hr thing will be lil messy to remember and the bosses one is jst nope. At the end of the day the goal is to get 2 mob runs and 1 boss run so if it were me i would let mobs respawn within an hr of being killed but only 1 respawn and weekly for bosses thus people can get it over with in one sitting. Anyways we need to raise this issue to devs as this system was hella annoying in gi.

    Reply
  2. I was expecting all of my enemies back on Monday, and I was really confused when only 90% of the enemies (minus the bosses) came back, and the other 10% came back a few hours later. My world bosses still haven't come back though. I have my Development Center at level 4, and every other building at level 3. I'm still at 15/17 Composite Materials and Quality Building Materials so I wasn't able to upgrade any of my buildings today like I expected to. Actually, looking at your screen at 2:20, it looks like I've got pretty much exactly the same amount of materials you have.

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  3. What u all forget is u dont have to win/max everything. The buildings get locked by the boss drops anyway. U can simply Farm ur island dry once boss respawn and once U See oh i need more mats U can be Happy the normal trashmobs respawned for the smaller ressources

    Reply
  4. i never liked the mechanic of respawning after x hours of killing
    this is especially bad because there's so many mobs in home island
    I'm not keeping a 72hr timer for a game
    they could've just kept weekly reset on monday and given some extra materials first week for global to catch up

    Reply
  5. Yo thanks for this video. And I think that bosses should respawn with the weekly reset on Monday. I play black desert online that used to have the '7 days from completion' lark with some quest and that really wound me up. So to come here and be hit with the same issue again is a bit of a….. Reeeee moment 😂😂😂

    So yes I think bosses should reset on Mondays 👍

    Reply
  6. I dont like the home system at all. Seems like just a big grind for a chance to get an SSR. Would have like a set and forget system or maybe a mini-game with your familiars. On top of that you dont get a house. So is it really a home system? Not loving this grindtent at all really.

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  7. the problem with the clock starting from WHEN you kill, is that you always need to keep track of WHEN you killed it, and most people miss the fact that you still NEED TIME to KILL IT, hence you will always be pushing the respawn time further back, eventually pushing it back to a time when you just cannot kill it and sooner or later, push it to the next day, to the next week, to the next month. doing it this way is just making us lose resources and having us to keep track of things that we shouldn't have to. this is not a QoL update or a "Balance change", this is a "FU" change.

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  8. Mob's not respawning as stated in game is just absolute BS the same goes for the Frigg Event having a 0/1200 count of how many points you already have but the Support points having a daily cap not having said Counter these ToF dev's need to step up their Game specifically since the game is already out for a Year in CN meaning they had a year to take care of bugs like these.
    To the Giveaway thing 1 Nucleus and not even a Red 1 thats not even worth the efford to participate in the giveaway we are going to max Standart banner Char's anyway why would I need 1 more Nucleus. xD

    Reply
  9. So now players hve to remember what time they killed bosses and exact 7 days after same time, and so on, so forth, and mobs have different time, those TOF devs r lunatics. This game was already marred with bugs, hackers, missing dubs in story , wrong translation, stealing assets and now this. Is this the new 2022 way of gaining publicity. I don't see their revenue figures that good compared to other gacha games. Failure of a game.

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  10. if they increase drop and make it every week is better than doing the boring thing every 72h (even animals takes full discharge skill to kill ) and have to do it on time or we will be missing in the progress

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  11. Oh gotcha dang was expecting them to respawn on Monday. Thought my game was bugged AF when everything but the bosses respawned. Honestly I wish I could trade some basic materials for the boss materials like even 500 for 1 would be nice heck I'd take 1000 for 1. I didn't realize how important the supply materials were till after I upgraded everything else so it's level 2 meanwhile my other buildings are level 3 or 4. Naturally Supply is how you buy relic shards 😅

    Personally I think it'd be nice if after this week the Bosses respawn on the same timer as the Elite mobs

    Reply
  12. It's fine guys.

    CN bosses and mobs spawn Monday, but global mobs spawn twice a week (if you properly track it).

    Therefore, global artificial islands are better than CN artificial islands!

    Even if you don't track it properly, you will at least kill both bosses and mobs at least once a week!

    Reply

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